Alan Kertz, Senior Gameplay designer at DICE give us some more insight into the balancing act that goes into developing a game like Battlefield 3. Talk of the IRNV scope is quite popular these days, with the community being seemingly undecided on whether it’s been nerfed too hard, or not enough. Two videos have been […]
Core Gameplay Designer, Alan Kertz, has revealed some of the next steps the DICE team is going to be taking in order to improve Battlefield 3. In case you missed it, be sure to check out their statements regarding the PS3 VOIP issues. Also, some gamers on the PC are experiencing issues with the mouse […]
Senior Gameplay Designer, Alan Kertz, looks to fans for feedback! He recently revealed his thoughts on the infamous mortars in Battlefield 3, which have been receiving a lot of complaints lately. This is not so much because they are “over-powered,” but because they are often “spammed” and usually from an unreachable spawn zone. One solution […]