007 First Light Version 1.3.1 Applies Fixes on October 7 via Update 1.021

by Alex Co October 7, 2026 9:55 am in Title Updates and Patches
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007 First Light update 1.021

Following the release of the Extended Operations content drop for 007 First Light, IO Interactive has pushed another patch today, and it’s one focused on fixes.

IO Interactive has released 007 First Light update 1.021 | 1.021.000, and this brings the game to version 1.31.

For the full list of fixes, which includes mission-specific resolutions, read on for the patch notes.

007 First Light’s Latest Update Applies Fixes for Missions

Stability & Performance

  • Fixed a rare crash that could occur in Chapter 03: ALL THE TIME IN THE WORLD when heading down the secret cellar stairs after completing the dining room puzzle.

IOI Account

  • Fixed an issue where the “The Grey Standard” outfit could fail to unlock in-game after linking and logging into an IOI Account.

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Online & Tactical Simulation (TacSim)

  • Fixed an issue where a player completing a TacSim mission (such as Valhalla Protocol) could experience a disconnection that prevented their final score from being submitted to the online leaderboards when servers sided updates are deployed at the same time.
  • Fixed an issue in TacSim: Valhalla Protocol where blocking an enemy vehicle from the front could cause NPC cars to jitter, clip into the player’s car and keep spinning their wheels erratically.

General Gameplay, UI & Audio

  • Fixed an issue where inspecting details of gadgets with alternate skins (Dart Phone, Flash Mine, Smoke Pod, Missile Pen) in the Customization Menu could cause flickering.
  • Fixed an issue where sound effects could be missing when opening and closing glass security gate panels.
  • Fixed multiple clipping issues that could occur across various gameplay stances, actions and Photo Mode poses when wearing the Observant Spy outfit in New Game+.
  • Fixed an issue where flickering water reflections could appear on the side of the luxury yacht during cinematic sequences when Path Tracing is enabled.
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Mission-Specific Improvements

01 – THE NEEDLE’S EYE / 02 – A NIGHT OUT
  • Fixed a cloth physics issue where Bond’s coat could invert and reveal untextured interior when wearing the Observant Spy outfit during the confrontation with Monroe.
03 – ALL THE TIME IN THE WORLD
  • Fixed an issue where Bond’s clothing could clip when activating Photo Mode while viewing the aircraft exterior.
06 – UNINVITED
  • Fixed an issue where orange placeholders could appear on the hanging flower pot chains when enabling Photo Mode in the Garden area.
07 – KNIGHTFALL
  • Fixed an issue where the lower half of the TacSim outfit jacket could flip upwards after transitioning to or reloading the Cargo floor checkpoint.
08 – TIME TO DIE
  • Fixed an issue where Bond could get indefinitely stuck in an invalid movement stance after remaining behind a wooden crate when it was destroyed following Greenway’s return.
  • Fixed an unnatural dark shadow artifact that could appear on the first floor of the villa next to the blue painting when Path Tracing is active.
09 – WAVE OF THE FUTURE
  • Fixed an issue where debug text reading “They can see you” and an eye icon could appear over a black screen during the Hyperion Silo sequence.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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