DayZ Update 1.76 for Stable 1.27 Patch 2 Out on Consoles and PC

by Alex Co March 18, 2025 11:34 am in Title Updates and Patches
DayZ Update 1.76

[summaraize]

Bohema Interactive has released DayZ update 1.76 on consoles and PC, and this is for stable update 1.27 patch 2! This brings a short list of fixes on all platforms, though one that’s needed by the player base.

PC players, we’re glad to report that mod fixes are part of the patch released today.

DayZ New Update 1.76 Adds Fixes This March 18

Console Stable 1.27 Update 2 – Version 1.27.159586 (Release on 18.03.2025)

FIXED

PC Stable 1.27 Update 2 – Version 1.27.159586 (Release on 18.03.2025)

FIXED

MODDING

  • Fixed: Crash when there were greater than 128 bones in a model (https://feedback.bistudio.com/T189202https://feedback.bistudio.com/T189329)
  • Fixed: Crash when entities that use BulletSkeletonComponent or PhysicsCharacterCtrl and ‘SIMULATE’ or ‘POSTSIMULATE’ event mask is despawned
  • Fixed: Physics: When bones were animated using the optimized animator, the parent bone was not being added to the list for 2nd stage hierarchy processing if the parent bone was already cached

Stay tuned on MP1st for the latest DayZ update! Once Bohemia releases another one, we’ll have it up on the site.

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Tags: DayZ
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.