Dying Light: The Beast Hotfix 1.2.4 Released for Quest & Progression Fixes via Update 1.002.004

by Alex Co October 9, 2025 12:51 pm in Title Updates and Patches
Dying Light: The Beast update 1.002.004

Those who noticed a large number of issues crop up after last week’s patch for Dying Light: The Beast, rejoice! Techland has released a new patch today, and this is for Hotfix 1.2.4.

Console gamers will see this appear as Dying Light: The Beast update 1.002.004, and this slots in a good amount of fixes related to progression, quest bugs, and a lot more.

Read on for the complete patch notes supplied by the developers.

Dying Light: The Beast’s Latest Update on Oct. 9 Applies Fixes to Issues via Patch 1.002.004

Stability & Performance

  • Fixed several crashes and improved overall game stability across all platforms.
  • Optimized shutdown and map loading processes to prevent rare fatal errors.
  • Improved Steam and PS5 compatibility, reducing unexpected crashes and freezes.
  • Optimized FPS limiter and Frame Generation for smoother gameplay experience.
  • Fixed various visual artifacts in SSR.

Gameplay improvements

  • Enhanced parkour ledge grabbing animations for faster, more responsive movement.

Quests & Progression

  • MQ – Safe Haven:
    • Added better indicators and logic fixes for story sequences and world events.
  • MQ – Power Gambit:
    • Fix for doors in Power Plant not opening in COOP after the spawner executed.
    • Fix for enemies not appearing during exit from the Power Plant.
  • MQ – School’s Out:
    • Fix for quest progress block if the door (scientist’s room) is closed at the start of the fight.
  • SQ – Don’t Look Back in Anger:
    • Fixed resetting fury and fury meter entirely before forcing fury during the mini boss fight.
  • Progression:
    • Fixed achievement unlock issues in co-op mode (“Good Samaritan”, “Glimpse into the Future”, “We’re Safe here!”).
    • Improved co-op replication for doors, enemies and quest events that previously resulted in softblocking players.
    • Fixed several blocked Tier 1 and Tier 2 Hidden Stashes.

Environment

  • Fixed multiple world geometry issues (terrain gaps, missing occluders, and OOW spots).
  • Improved lighting and rain effects in several locations.
  • Added missing environmental details (mural).

Audio

  • Fixed music and combat themes getting stuck after mission failure.
  • Improved quest-related music transitions for smoother atmosphere flow.

General Improvements

  • Fixed displayed weapon damage inconsistencies as well as upgrade damage values.
  • Fixed incorrect weapon definitions to address crafting discrepancies.
  • Fixed visible scroll position re-adjustment when transferring items between inventory and stash.
  • Added Info about availability of shared progression on the Public Games/Friends game list.
  • Improved selected translations in several languages.

In other Dying Light: The Beast news, check out the stats released by Techland. which touts the amazing stats achieved by players.

Once another patch is released by the devs, expect it here on MP1st. For those that notice new issues or see a bug that has yet to be resolved, leave a comment and let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Billy
Billy
6 months ago

Greatjob! Does this mean that the PS5 overheating issues for some players are fixed? And they still need to fix the compass. It’s opposite, askew. North is south on map when compared to the compass, ect.

Last edited 6 months ago by Billy