Five Nights at Freddy’s Help Wanted 2 Update 1.008 Released Alongside Xbox Series and Switch Versions

by James Lara December 10, 2024 4:15 pm in Title Updates and Patches

[summaraize]

Steel Wool has just released Five Nights at Freddy’s Help Wanted 2 update 1.008, which includes some secret stuff! Also, the Xbox Series X|S and Nintendo Switch versions of the game are now available!

Five Nights at Freddy’s Help Wanted 2 Update 1.008 Teases Surprises

Five Nights at Freddy’s: Help Wanted 2 – Steam/PS5 Patch Notes:

PATCH HIGHLIGHTS (across Steam and PS5)

Surprises? Secret stuff? Who knows…

CHANGES (across Steam and PS5)

  • Added haptic feedback to the dart gun and fazerblaster in the HUB
  • Added collision to all HUB Gallery models

BUG FIXES (across Steam and PS5)

  • Fixed a First Aid: Lefty issue where hitting Helpy’s leg with the hammer multiple times during the Reflex Check condition cures him of all illnesses…
  • Fixed a First Aid: Scrap Baby issue where grabbing the back-left vaccine bottle kidnaps the player’s hand to an unknown position
  • Fixed a First Aid: Scrap Baby issue where various items in the bag could permanently de-spawn
  • Fixed a global issue where pausing just before a jump scare causes the player to become stuck on the pause menu
  • Fixed a Sister Location: Puppet Master issue where Minireenas did not produce SFX when picked up

Five Nights at Freddy’s: Security Breach – Nintendo Switch Patch Notes:

PATCH HIGHLIGHTS

Latest patch of Five Nights at Freddy’s: Security Breach now includes RUIN DLC! No need to grab the free DLC from the Nintendo eShop; simply update the base game and you should see all of it’s RUINED glory

CHANGES

  • Roxy’s VO lines are now present during the Backstage Office sequence
  • 1Added subtitles for the Rules Bot in Fazer Blast
  • Vanny will no longer skip and stand in place before attacking the player

BUGS

  • Fixed a crash in Daycare that occurs with Moon’s AI after turning on three out of five generators in “Let There Be Light” mission
  • Fixed various issues involving Freddy being unable to be called or use the recharge station if the player:
    • Went to the Loading Dock area and touched the Exit (at 5 AM)
    • Went to the Main Entrance of the Pizzaplex and touched the Exit (at 5 AM)
    • Went to the Fire Escape in Prize Counter and touched the Exit (at 5 AM)
    • Used the Faz-Cam to interrupt the jump scare from other Animatronics while simultaneously stunning Freddy in the background as well, and then stunning Freddy again with the Faz-Cam a second time.
    • Used the Fazerblaster to shoot Freddy and then shooting him once again just before the stun ends.
    • Entered Gator Golf
  • Fixed an issue the player did not have the last Party Pass in the inventory at 6AM
  • Fixed an issue where players could save during the Vanessa/Freddy cutscene in the Endo Warehouse, causing a soft lock when reloading the save
  • Fixed an issue where players could get soft locked during Chica’s boss battle if they activated the third generator, backtracked to save, and then retried/reloaded back
  • Fixed an issue where an invisible Chica was roaming Bonnie Bowl after shattering her
  • Fixed an issue where Chica would relentlessly follow/track the player while they are inside Freddy if they pass by her while she’s eating pizza in the Main Kitchen at 6AM
  • Fixed an issue where players could reach the Gator Golf catwalks before the gate loaded in, allowing them to play Monty’s Boss Battle without Monty
  • Fixed an issue where the player could leave the security office when repairing the damaged head and not be able to get the repaired head
  • Fixed an issue where the Princess Quest 2 arcade machine was available during DJ Music Man’s mission sequence
    • This caused the last breakers in West Arcade to no longer be interactable
  • Fixed an issue where the West Arcade mission sequence music increased in volume each time the player retried
  • Fixed a crash in Daycare that occurs with Moon’s AI after turning on three out of five generators in “Let There Be Light” mission
  • Fixed an issue where Vanny would proceed down the wrong side of the escalators during the “Showtime” mission
  • Fixed an issue where Staff Bots in Fazer Blast arena was getting stuck on their way to the flag
  • Fixed an issue where the stage lift was not accessible if the player loaded an autosave at the start of the hour
  • Adjusted interactions with the Mazercise’s puzzle buttons
  • Fixed various visual bugs

I wonder what secrets Steel Wool is teasing. I guess we’ll have to do some digging. Thankfully, we now have a bunch more players to help us with the release of the Xbox Series and Nintendo Switch versions.

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Source: Steel Wool Studios

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.