FragPunk Season 2 Update Version 2.001 Now Live and Here’s What’s New

by Alex Co June 25, 2025 10:57 pm in Title Updates and Patches
fragpunk update 2.001

NetEase has released FragPunk’s Season 2 Chapter 1 patch during the game’s maintenance, which console gamers will see as patch download version 2.001. This brings a slew of new content and balance changes to the shooter.

There’s a lot to take in, and thankfully, NetEase has supplied videos to complement the patch notes.

FragPunk Season 2 Update Patch Notes for Version 2.001

NEW CONTENT

Lancers

Hurricane

Description: Lively and enthusiastic, Hurricane is a teenage polar bear who excels at area control and frontal breakthroughs. Hurricane can use [Cyclonic Storm] to create a giant cyclone that obscures enemies’ line of sight. He can also use [Branching Lightning] to blind foes. His third ability, [Heroic Onslaught], makes him faster while rendering enemies vulnerable to more damage. HERE COMES THE BEAR!

Map and Gameplay

New Shard Clash Map: Itzamna

Itzamna is a mysterious sky harbor where you can use special devices to create different offensive routes on the map.

New Outbreak Map: Xibalba

This mysterious cavern rests far beneath Tzab. No one knows what was once imprisoned here.

New Training Base Features:

  • Added special atmospheric decorations for Season Two: Rising Tempest.
  • Added a playable MIDI Pad.
  • Added an interactive throne.

Arcade Mode Updates:

  • All modes within the Deathmatch category and the Arcade Rotation category (except for Mirror Clash) have been merged into the Custom Deathmatch category. Players can now choose multiple game modes they want to queue for in this category.
  • Chaos Clash is now a permanent addition to Arcade Mode.
  • Starting June 26th, limited-time modes will be updated every two weeks:
    • The game mode Blitz Ballet will be available to play from June 26th to July 9th, and again from August 7th to August 20th.
    • Classic Clash will be available to play from July 10th to July 23rd.
    • Mirror Clash+, an upgraded version of the original mode, will be available to play from July 24th to August 6th.
Limited-Time Modes Start Time (UTC+0) End Time (UTC+0)
BLITZ BALLET 2025/6/26 04:00:00 2025/7/10 03:59:59
CLASSIC CLASH 2025/7/10 04:00:00 2025/7/24 03:59:59
MIRROR CLASH+ 2025/7/24 04:00:00 2025/8/7 03:59:59
BLITZ BALLET 2025/8/7 04:00:00 2025/8/21 03:59:59

SHARD CARDS

  • Shard Cards will be updated in Shard Clash and Chaos Clash every two weeks. For a period of time after each update, the draw rate of new Shard Cards is increased.
  • Shard Clash will have its first Shard Card update on June 26th. 20 new cards will be added, and 2 cards will be removed.
  • Chaos Clash will have its first Shard Card update on June 26th. 11 new cards will be added.
  • 28 new Shard Cards will be added to Outbreak mode, and 3 Shard Cards will be removed.
  • A total of 17 new Shard Cards will be added to Team Deathmatch, Kill Confirmed, and Free-for-All modes, while 16 Shard Cards will be removed.

EVENTS

After the Season 2 update, the following events will launch immediately:

  • Acme 24 News
    • Following the crisis of the Parasites, a musical festival is set to arrive in Acme. New stories will be updated in Acme 24 News every week. Players can claim rewards after completing challenges and reading these weekly documents. Rewards like Lobby Wallpaper: Shardverse Tour, Lobby Music: Shardverse Tour, Charm: Sound Mixer, 100 Glunite Coins, and 300 Gold can be unlocked each week!
  • New Season Login
    • New season, new vibe! Log in during the event period to claim rewards like Headwear: Headshot, Ultra Cans x2, Rising Tempest: Sticker Pack x6, Rising Tempest: Decoration Pack x1, and 550 Glunite Coins.
  • Blitz Ballet
    • The limited-time mode “Blitz Ballet” is returning! Play with double health and enhanced mobility for a brand-new combat experience. Participate in the event to claim rewards like the Zephyr skin: Striking Viper, Sticker: Burning Guitar, Ultra Can x1, Basic Sticker Pack x3, Rising Tempest: Sticker Pack x1, Rising Tempest: Decoration Pack x1, and 600 Glunite Coins.
  • Weekenders’ Fight
    • A brand-new permanent event is now live and will be open on weekends! Complete challenges to claim rewards like a Rank Protection Card x1, Ultra Can x1, Basic Sticker Pack x1, Rising Tempest: Sticker Pack x1, 150 Glunite Coins, and 1000 Gold. All challenges and rewards refresh weekly!
  • Rising Tempest Challenges
    • New Lancers and new maps are here! Come experience the exciting new content of Season 2! Complete challenges to claim rewards like Headwear: Igloo Helmet, Arm Ornament: Weather Vane, Ultra Can x1, Basic Sticker Pack x2, Rising Tempest: Sticker Pack x1, and 300 Glunite Coins.
  • New Lancer: Hurricane
    • The brand-new Lancer Hurricane is now live! Play as Hurricane and complete challenges to claim rewards like Sticker: Polar Joy, Sticker: Cuddly Hurricane, Ultra Can x1, and Basic Sticker Pack x2.
  • Firepower Focus: Shard Clash
    • Unleash your firepower in Shard Clash! Accumulate damage to claim rewards like Basic Sticker Pack x3, Rising Tempest: Sticker Pack x4, and 500 Glunite Coins!
  • Global Invitational Sticker Challenges
    • The 2025 Global Invitational may be over, but we’re left with plenty of memories! Complete challenges to earn exclusive stickers for the 8 participating teams!

Updates

Lancers

1. Spider

  • Spirited Away
    • The pull delay has been reduced from 1 second to 0.8 seconds, and the total duration of the pull effect has been increased from 1 second to 1.6 seconds.
    • This skill can now teleport your team’s converter.
  • Spider Web
    • Increased the number of uses from 2 to 3.

2. Pathojen

  • Emotional Rescue
    • Added a 25-second cooldown.
  • Shroom Wall
    • This skill can no longer be stacked with other placeable gadgets.
    • Reduced HP from 500 to 400.

3. Dex

  • Adjusted the animation for Dex’s poses “Morning Exercise” and “Meditation.”
  • Cloning Incarnation
    • Reduced Clone HP from 20 to 10.
    • After the clone is killed, the max HP reduced when reverting to Dex’s original form has been changed from 20 to 10.
  • Mimic Trap
    • Reduced HP from 30 to 15.
    • Adjusted to only be triggered by direct contact or from firearm attacks.
  • Shield Scales
    • Reduced the damage that the shield blocks from 50 points to 30 points.

4. Nitro

  • The Wall
    • Optimized the placement area for the wall.
  • Mr. Pew-Pew
    • This skill will no longer trigger the effect of the Shard Card “Powerful Strike.”

5. Axon

  • Sticky Fingers
    • Decreased the default number of uses from 12 to 8.
    • Increased the ability recharge time from 15 seconds to 20 seconds.

Weapons

1. Resolver

  • Adjusted damage attenuation distance from 17 meters to 23 meters.
  • ADS movement speed has been adjusted from 1.08 m/s to 1.54 m/s.

2. Bad Moon-S

  • Increased the fire rate from 375/min to 500/min.

3. Bad Reputation

  • Increased the fire rate from 250/min to 300/min.

4. Meat Maker

  • Torso damage from each pellet has been increased to 17 (0-10 meters), 14 (10-25 meters), and 12 (25-60 meters).

5. Boom Broom

  • Increased the mag size from 8/24 to 11/33.

6. Vicious

  • Adjusted damage attenuation distance from 8 meters to 12 meters.

7. Secondary Weapons

  • Reduced the number of secondary weapon uses from 8 to 6.

8. Custom Crosshair

  • Custom crosshairs can now be toggled on for weapons such as shotguns, sniper rifles, and marksman weapons.

For the rest of the bug fixes and alterations, check out NetEase’s latest post about it.

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Tags: FragPunk
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.