Helldivers 2 Update 1.006.301 Addresses Voice Bugs and More on July 7

by Alex Co July 7, 2026 5:27 am in Title Updates and Patches
Helldivers 2 Update 1.006.301

Arrowhead Game Studios has released Helldivers 2 update 1.006.301 on all platforms on July 7, and this brings a set of fixes.

While not as big as in content drops, this does address the voice issues that have been plaguing players for weeks.

For the complete list of changes made, and known issues being looked at, read on.

Helldivers 2 Voice Chat Audio Bug Addressed via Update 1.006.301

Patch Highlights

Voice chat audio bug has been democratically squashed.
The crashes relating to the FRV and patterns have been stylishly liberated.

Fixes

Crash Fixes

  • Fixed a crash that occurred when switching between fullscreen and windowed modes
  • Fixed a crash when cycling through vehicle customizations
  • Fixed a crash that occurred during button input on the vehicle customization menu
  • Fixed a crash which reliably occurred when the number of unique vehicle patterns in a lobby exceeded 32
  • Fixed a crash which occurred when hosting “Conduct Geological survey mission”

Miscellaneous Fixes

  • Fixed a bug where players would not hear the voice chat after rejoining a lobby.
  • Fixed an issue where new players got stuck finding their first mission.

Known Issues as of July 7, 2026

Helldivers 2 New Update 1.006.250

New

  • Some stratagem weapons will not show the correct call-in time on the ship UI or show in-mission, but the actual call-in time is unaffected.
  • Player may not be able to hear others in voice chat
  • A different mission type may be generated than the mission that was selected
  • Helldiver may die after landing on top of Automaton fabricator when Player has high latency.
  • Some particle effects are visible through walls on the PS5 Pro.

Technical

  • Players who are using the Microsoft IME languages are unable to type Korean, Japanese and Chinese symbols in chat.
  • Using Chinese and Japanese IME will prevent movement and controls in-game.
  • Network Desync between players can cause the collision to be inconsistent on enemy corpses
  • Network Desync can cause SEAF Artillery shells to not be inserted properly, causing a soft lock

Gameplay

  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Weapon customization doesn’t correctly display stats for sway and reload times
  • Some attachments and their stats are not changed in preview until purchasing and equipping.
  • Melee kills are not being correctly counted in the end-of-mission stats or career stats
  • MLS-4X Commando unguided mode does not work
  • Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
  • The ‘Operated By’ text under the Super Destroyer name is not showing the Player’s nickname
  • Points of interest do not grey out on the mini-map when found within a colony
  • Hellpod Avoidance Areas are inconsistent with the Player’s POV
  • Red Beacon Stratagems do not follow the beacon when it changes location
  • MGX-42 Bullet Storm’s muzzle flash may not be aligned with the weapon
  • ‘Breakthrough’ shield hitbox has gaps, allowing the arm to be damaged from the front
  • Trees may have a low-quality material on Xbox

Once another patch is released, we’ll let our readers know.

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Tags: helldivers 2
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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