Helldivers 2 Version 6.0.3 Applies Balance Changes via Update 1.006.003
Arrowhead Game Studios has just rolled out a new Helldivers 2 game update that not only added the Cyborgs, but also apply balance changes and bug fixes to all platforms on February 10.
The developers call this version 6.0.3, and console gamers will see this download as Helldivers 2 update 1.006.003. While this is a minor update in terms of gameplay changes, there’s a lot to take in when it comes to the Cyborgs’ latest excursion to take Super Earth.
For details on the patch, and the Cyborgs, read on.
Helldivers 2 Latest Update on February 10 Brings the Cyborgs and C4 Changes via Patch 1.006.003
Overview
Attention Helldivers, As we fight against the Cyborgs, Super Earth is making sure all Helldivers have every chance of democratic Success!
We’re sharpening our weapons of mass liberation. All our efforts must find their Clanker targets!
Patch Highlights
The C4 pack gets more boom for your credits
Missiles hit their target even more!
Balancing
B/MD C4 Pack
- Increase Demolition Force of C4 from 30 to 40
Fixes
Crash Fixes
- Fixed a rare missile related crash
- Fixed a crash that could occur when finishing mission with a Convoy objective
- Fixed a crash on “Rapid Acquisition” and “Confiscate Assets” Missions
- Fixed a crash would could occur on startup or shutdown
- Fixed a rare crash which could occur when entering the ship
Weapons & Stratagem Fixes
- Fixed SH-51 Directional Shield sometimes not making any noise
- Fixed a bug where reloading the R-72 Censor caused the camera to attach inside of the barrel of the weapon
- Fixed LAS-16 Trident not displaying hit effects on environment objects
- Gunship Facilities are now properly destroyed by the democratic might of the Hellbomb
- Removed a hatch close to the Bastion Tank gunner door that could mistakenly feed mission-critical material into the ammunition compartment of the tank
Miscellaneous Fixes
- Fixed two Super Destroyer videos missing audio in Simplified Chinese
- Reduced the likelihood of Commando Operations not awarding Medals
In terms of the new enemies, check out what Arrowhead has to say about it.
Helldivers 2 Cyborg Threat Now Live on February 10
In an unprecedented and unforeseeable event, the Cyborgs have returned to once again threaten the liberty and sovereignty of Super Earth and its inhabitants. This nightmarish turn of events follows the discovery that the Automatons seized the schematics for the Star of Peace with the intent to build one for themselves and use it for their dark and violent purpose. They have been tasked by the Cyborg Legion to carry out these crimes.
The Helldivers have been ordered to take on the dark and grim streets of Cyberstan’s cities and stop this collusion of bots and Cyborgs in its tracks!
New Mission & Objectives
Your primary mission will be to stop the production of more Cyborgs, as well as compromise Automaton defenses trying to stand in your way. Helldivers will also have the opportunity to clean up: destroy their mega factories building by building, and tear down the symbolic statues of the war criminals and terrorists revered by Cyborg scum in order to further destabilize and demoralize their regime.
But beware–an old familiar threat rises in these dark, foreboding streets: the Cyborgs have returned with new weapons of mass destruction.
Old Enemies Return
You must face down three new types of enemies in the Cyborg subfaction. Outsmart the Agitators, who command the Automaton legion in the field, are heavily armored and can take control of enemy squads, making tactical decisions on the battlefield.
Fight them while the Cyborg Radicals rush you from every side to make the fight up close and personal. They are the most extreme vision of a wretched Cyborg-run future: they push their bodies to the limit with cybernetic and bio-enhancements, turning themselves into a mockery of humanity.
Fight them while the Cyborg Radicals rush you from every side to make the fight up close and personal. They are the most extreme vision of a wretched Cyborg-run future: they push their bodies to the limit with cybernetic and bio-enhancements, turning themselves into a mockery of humanity.
And finally, fight the Vox Engine: the Voice of the Cyborg Legion. This war machine, piloted by a high-ranking Cyborg officer, rolls across the battlefield, blaring Cyborg’s propaganda. It is armed with dual laser cannons, rockets, laser gatlings–all to ensure no one can stop the spread of their message.
Helldivers Call for Aid
And Super Earth shall answer! Along with the recently-deployed Siege Breakers Warbond* which features defensive assistance like the G/SH-39 Shield, Helldivers will also be able to purchase the War Horses set of armor in the Superstore.
Global Reinforcement Limits
Sending reinforcements to Cyberstan is a great risk for Super Earth, which means it will be essential for the Helldivers to stay alive for as long as possible.
Every death will be counted in the Battle for Cyberstan, using a Galactic Reinforcement Counter marking the finite number of Helldivers able to be deployed. If the counter reaches zero, it means we have lost the Battle for Cyberstan.
Don’t be surprised to see a follow-up patch affecting the Cyborgs be released soon-ish.
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