Hollow Knight: Silksong Receives Mysterious New Update Version 1.09/1.000.009

by Alex Co November 19, 2025 10:09 pm in Title Updates and Patches
Hollow Knight: Silksong update 1.09

Following the release of a new Hollow Knight: Silksong patch yesterday on consoles, Team Cherry has pushed another one out on consoles again. We can confirm that the PlayStation versions have been updated to version 1.09/1.000.009, though we can’t say for certain whether it’s also available on Xbox platforms.

Note that this is another minor update, especially since the PC version didn’t get one recently. More often than not, the PC version gets patched first, with the console versions getting it a week or two after due to certification and whatnot.

Hollow Knight: Silksong Updated to Version 1.09/1.000.009 Without Any Announcement

Unfortunately, Team Cherry has not mentioned anything about today’s patch. Given the studio isn’t really active on social media, we’re not expecting anything to surface. Chances are, this is a patch to fix something that broke with yesterday’s patch on consoles.

So far, the community hasn’t noticed anything yet. Silksong has a few nagging bugs, and we’re unsure which ones were sorted with this patch. If you noticed something, leave a comment below and let us know.

In case you haven’t updated the game in a while, yesterday’s patch fixed the following:

  • Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix.
  • Switched to Unity’s Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html
  • Added additional dithering levels. Now defaults to ‘low’.
  • Added film grain effect to advanced options. Defaults to ‘off’
  • Various localisation fixes implemented across all languages.
  • Fixed Styx not giving rosaries when delivering the Queen’s Egg.
  • Fixed Druid’s Eyes sometimes not equipping correctly when first acquired.
  • Fixed some down attack colliders getting stuck on in rare instances.
  • Fixed several instances of Hornet’s plasmified state clearing when not intended (eg Bellway travel).
  • Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
  • Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
  • Updated Multibinder’s initial bind to clear maggots, per community comments.
  • Wreath of Purity durability increased.
  • Fixed void incorrectly conducting electricity.
  • Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements.
  • Fixed Beast Crest fury slashes not piercing as intended.
  • Fixed Rune Rage damage scaling incorrectly.
  • Fixed Thread Storm damage tapering (additional hits don’t taper down as sharply).
  • Fixed rare instances of regaining control when grabbed by a Wraith.
  • Fixed couriers incorrectly offering the same delivery immediately after completing it.
  • Fixed additional instances of Hornet being able to push some enemy types through the floor.
  • Fixed issues when using Harpoon to stun or kill certain bosses.
  • Fixed Fractured Mask not protecting against volt hazards.
  • Various smaller tweaks and fixes.

Once we get any new developments regarding the patch, we’ll add it to the article.

Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.