Hollow Knight: Silksong Update 1.000.008/1.08 Applies Version 1.0.29242 on Consoles

by Alex Co November 18, 2025 1:32 am in Title Updates and Patches
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Hollow Knight: Silksong Update 1.000.008

While PC Silksong players received the version 1.0.29242 patch weeks ago, console gamers are just getting it now. Gamers will see it as Hollow Knight: Silksong update 1.000.008/1.08, and this once again applies a host of technical and gameplay fixes.

Also of note, it also brings a proper adjustment to the Chinese translation that was heavily criticized at launch.

For the complete patch notes, head on below.

Hollow Knight: Silksong New Update on November 18 Brings Version 1.08/1.000.008

Here’s what got adjusted per Team Cherry:

  • Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix.
  • Switched to Unity’s Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html
  • Added additional dithering levels. Now defaults to ‘low’.
  • Added film grain effect to advanced options. Defaults to ‘off’
  • Various localisation fixes implemented across all languages.
  • Fixed Styx not giving rosaries when delivering the Queen’s Egg.
  • Fixed Druid’s Eyes sometimes not equipping correctly when first acquired.
  • Fixed some down attack colliders getting stuck on in rare instances.
  • Fixed several instances of Hornet’s plasmified state clearing when not intended (eg Bellway travel).
  • Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
  • Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
  • Updated Multibinder’s initial bind to clear maggots, per community comments.
  • Wreath of Purity durability increased.
  • Fixed void incorrectly conducting electricity.
  • Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements.
  • Fixed Beast Crest fury slashes not piercing as intended.
  • Fixed Rune Rage damage scaling incorrectly.
  • Fixed Thread Storm damage tapering (additional hits don’t taper down as sharply).
  • Fixed rare instances of regaining control when grabbed by a Wraith.
  • Fixed couriers incorrectly offering the same delivery immediately after completing it.
  • Fixed additional instances of Hornet being able to push some enemy types through the floor.
  • Fixed issues when using Harpoon to stun or kill certain bosses.
  • Fixed Fractured Mask not protecting against volt hazards.
  • Various smaller tweaks and fixes.

Once another patch is out, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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