Minecraft Preview Update 1.70 for Version 1.21.90.25 Released on May 13
While Mojang released a patch for Minecraft Preview and Beta last week, the developers have released another one today, and this introduces saddle updates and more, which players will see as Minecraft Preview update 1.70 on consoles, which the studio tags as developer version 1.21.90.25.
If you’re playing the beta branch on PS5/Xbox Series, you’ll see this as Minecraft Preview and Beta patch version 1.053, with the complete patch notes available below.
Minecraft Preview Branch Gets Updated With New Saddle Features
Features and Bug Fixes
Saddles Updates
- We are making Saddles craftable and generally making it easier to remove them from mobs by using Shears. We have also added Leather to some loot tables instead of Saddles.
Crafting Saddles
- Saddles can now be crafted with 3 Leather and 1 Iron Ingot
- Recipe popup happens when a player picks up their first Leather
Loot Table Changes
Some loot tables have had Saddles removed from them and replaced with 1-5 Leather:
- Monster Room chests
- Ancient City chests
- Desert Pyramid chests
- Jungle Pyramid chests
- Stronghold altar chests
Removing Saddles and Equipment
- Saddles, Horse Armor, harnesses and Carpets can now be removed from the mobs they can be equipped on by using Shears
- Saddles, Horse Armor, Harnesses, and Carpets cannot be removed by using Shears while the mob has a rider
- Saddles, Horse Armor, Harnesses, and Carpets cannot be removed by using Shears while the player is sneaking
- Saddles cannot be removed from Ravagers using Shears
- Dispensers with Shears cannot remove Saddles, Horse Armor, Harnesses or Carpets equipped on mobs
Music
- Added the following new music tracks by Amos Roddy to Cherry Groves, Forest, Desert, Grove, and Lush Cave Biomes:
- Below and Above
- Broken Clocks
- Fireflies
- Lilypad
- O’s Piano
- Added a new Music Disc with the track “Tears” by Amos Roddy
- The Ghast now drops the “Tears” Music Disc when killed by a Fireball deflected by a Player
Blocks
- Fixed Sculk Vein block looking small and elongated when held or in an item frame
- Dried Ghast Block will now block flowing water instead of popping
Gameplay
- Repositioned the teleporting point when using an End Gateway to not be too close to a cliff edge, if possible (MCPE-174465)
Graphical
- Fixed locators for leashing mobs being offset (MCPE-217604)
- Changed shadows in Vibrant Visuals so that they cast further at sunrise and sunset. Prior to this change, shadows were clamped at a 30 degree angle relative to the horizon. This clamp has now been reduced to 10 degrees. This also improves an issue where specular highlights, light rays and volumetric fog were not properly occluded when the sun or moon was behind a mountain at a low angle.
- Added temperature grading settings to the color grading json files for Vibrant Visuals. Schemas must specify a format version of
1.21.90to access this new setting.- New
temperatureobject added tocolor_grading enabledset totrueorfalsecontrols if temperature grading is enabledtypeset to eitherwhite_balanceorcolor_temperaturecontrols the type of grading appliedwhite_balanceuses the temperature value to adjust the camera’s white point. Lower temperature values will cause the scene to appear more blue.color_temperatureis the inverse of the white balance operation. Lower temperature values will cause the scene to appear more red.
temperaturesets the temperature in kelvin- Example:
- New
- Fixed water not being rendered on the opposite side of clouds in Vibrant Visuals (MCPE-203239)
Items
- Now the Mooshroom Spawn Egg uses its own colors and no longer has two pixels that are the same as the Cow Spawn Egg texture
- Spore Blossoms destroyed by water are now dropped as items (MCPE-127677)
Leashing Updates
- Attaching a leashed entity to another entity and using Shears to cut leashes now take precedence over other interactions
- Example: Attempting to shear a leashed Sheep will now un-leash it instead of shearing it
- Leash break distance is now calculated between the centers of the two entities’ collision boxes, aligning with the rest of the leash physics calculations
Mobs
- Now the Cold Cow variant has the correct mirroring of its horn texture
- Happy Ghast no longer spins rapidly when leashed to a fence with a Lead (MCPE-216786)
- Flying mobs no longer make footstep sounds when moving close to the ground
- Happy Ghasts will now correctly detect players on a different mount on top of them
- Happy Ghast detection of players now extend 1 block outwards from themselves in x,z direction and 2 blocks above them
Sound
- Updated Dried Ghast block sounds for step, place and fall from wood-sounds to custom sounds. Changed the ambient and break sound to sound less alive. Removed the hit-sound and sound event for that since it breaks immediately.
- Sound files for breaking and placing Grass blocks are now slightly louder
Stability and Performance
- Fix a crash in split-screen mode when a player would destroy a chest or book an other player had open
- Fixed an issue where a resource pack error could be encountered when transfering between servers that use different versions of the same resource pack
- Fixed an issue where downloading server resources would infinitely hang if another device requested to download the same resources at the same time
User Interface
- The “Game is paused” text from the pause screen will no longer go out of bounds. (MCPE-217394)
- Hotbar tooltip text now has a drop shadow, to make the text more readable against bright backgrounds (MCPE-217870)
- Fixed the issue where adjusting the brightness in the Vibrant Visuals setting caused the Creeper face icons to inaccurately reflect their expected shades, and where the brightness of the Creeper face icons were affected by the in-game environment. (MCPE-199256)
- The Text Background Opacity accessibility setting now defaults to 60% opacity
- The vertical angle upon which the Locator Bar arrow icons become visible now corresponds to the player’s FOV setting
Vanilla Parity
- Fix blocks in Minecarts not being lit properly
- Nether Fossils have been tweaked to have a placement frequency more closely aligned with Java (MCPE-74632)
There are also technical updates added by Mojang in case players are interested in that as well.
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