Monster Hunter Wilds Follow-up Patch Ver. 1.041.01.00 Released as Update 1.041.020
Following the release of Monster Hunter Wilds’ latest content drop this week, Capcom has released a follow-up hotfix to resolve a few key issues plaguing players on all platforms.
Called the version 1.041.01.00 patch, console gamers will see this as Monster Hunter Wilds update 1.041.020, and this should be a small download.
Read on for everything new in today’s MH Wilds update.
Monster Hunter Wilds February Patch #3 Resolves Key Issues via Update 1.041.020
Bug Fixes and Balance Adjustments
– Fixed an issue where, under certain conditions, armor could undergo Transcendence
– Fixed an issue where, in save data for the second and third slots, pendants equipped to the Seikret could sometimes become unequipped after restarting the game.
– Fixed an issue where the icon displayed when carving a monster could sometimes appear in an incorrect position.
– Fixed an issue where, in rare cases, the game could crash during cutscenes when wearing certain equipment.
– Fixed other miscellaneous issues.
Steam®
Video Driver Version
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- Please update to the following driver versions to ensure the most stable experience possible.
– NVIDIA GeForce: 581.57 or newer
– AMD Radeon: 25.9.1 or newer - Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher on certain PCs using AMD Radeon graphics cards such as the AMD Radeon RX 5500 XT/7800 XT.
- Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.
- Please update to the following driver versions to ensure the most stable experience possible.
Once another patch is released, expect it here on MP1st. Given how frequently Capcom issues patches the game to fix issues, don’t be surprised to see one be pushed out before the month is out.
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