Mount & Blade 2: Bannerlord Update 1.027 Brings Fixes to DLC and Base Game
Just a day after releasing the War Sails DLC alongside the v1.3.6 patch for Mount & Blade 2: Bannerlord, Talesworlds has released a follow-up hotfix today that aims to resolve key issues from the DLC and base game.
While most of the fixes are centered on War Sails, there are still a handful of bugs squashed for the base game, which console owners will see as Mount & Blade 2: Bannerlord update 1.027.
For the complete patch notes, head on below.
Mount & Blade 2: Bannerlord’s November 27 Update Fixes Issues With War Sails and Base Game
War Sails v1.0.2
The following changes are specific to the War Sails expansion and are not part of the base game.
Changes
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Improved the initial loading time of War Sails.
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Troops
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We increased the armor of high-tier Nord troops to enable them to fulfill their intended roles.
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- High-tier Nord armors have been buffed. This includes both body armor and shoulder pieces.
- Nord Huscarls are now equipped with their intended armor.
- Nord troops now use their intended helmets.
- Nord troops also use gloves and vambraces in higher tiers.
- Replaced high-tier longbows on lower-tier Nord archers with short bows.
- High-tier Nord armors have been buffed. This includes both body armor and shoulder pieces.
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Other
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- Added helmets to the northern marine troops who were missing them.
- Nerfed Aserai mariner troops’ Bahriyyah’s bow.
- Nerfed Battanian mariner troops’ javelins.
- Added helmets to the northern marine troops who were missing them.
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Further decreased the HP of Fahda’s ship from 4800 to 3100.
Fixes
- Fixed an unhandled case where the Vlandian Merchants are defeated in the mission, but the player wins the mission (in the “Escort the merchants” quest).
- Fixed a bug that prevented seeing quest-related dialogues after a save is loaded during the “Speak to Gunnar and Sister” quest.
- During the second phase of the “Defeat The Sea Hounds” quest mission, ship controls for the captured enemy ship would stop working if the player exited the direct control mode. This was fixed.
- Fixed an issue that prevented ally ships from attacking Purig’s ship and crew in the final storyline mission.
Crashes
- Fixed a crash related to boarding in the second storyline mission. More specifically, this could occur after defeating the first sea hound ship, when making the choice about which ship to control in the dialogue with Gunnar.
- Fixed a crash that occurred if you spammed F in conversation transition between Gunnar and your sister when the “Speak to Gunnar and Sister” quest was active.
- Fixed a crash that occurred when trying to barter with your sister.
- Fixed a crash that occurred when a lord party was trying to disembark.
Bannerlord v1.3.6
The following changes are part of the base game and apply to the War Sails expansion as well.
Fixes
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Fixed a bug that caused troops to leave their party if given the retreat order during the mission.
Crashes
- Fixed a crash that occurred in stealth missions.
- Fixed a crash that occurred while dragging a corpse in stealth missions.
- Fixed a crash that occurred when pressing the play button from the Epic platform.
Don’t be surprised if Talesworlds releases another patch to fix any other issues that arise.
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