No Man’s Sky Update 5.11 Fires Out for Aquarius Big Fixes This Sept. 7
Hello Games has released No Man’s Sky update 5.11 (PS5 version 5.011) today for Steam and consoles. This update comes with a lot of bug fixes related to the recently released Aquarius patch that came out a few days ago. It’s good to know this week’s patch will fix a lot of crashing issues too. Check out the September 7 patch notes for No Man’s Sky below.
No Man’s Sky Update 5.11 Patch Notes for Sept. 7:
PS5 version 5.011.000
Hello Everyone,
Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.11, which is now live on Steam and will be coming to other platforms as soon as possible.
Bug Fixes
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- Players are now alerted to new record catches.
- Players who are actively fishing are now marked as Busy for the purposes of group invites.
- Fixed an issue that prevented quick access to items stored within the Nutrient Processor’s inventory while cooking.
- Fixed an issue that allowed fish to occasionally swim above the surface of the water.
- Fixed an issue that could make it difficult to target interactable objects while holding a fishing rod.
- The effects when releasing fish back into the water have been improved.
- Fixed an issue that made it difficult to summon the Exo-Skiff in VR.
- Improved the accuracy of the fishing float in rough seas.
- Specialist bait can now be placed in the Exo-Skiff’s cold storage inventory.
- Fixed a rare issue that could cause a previous popup to appear over the top of your most recently caught fish.
- Fixed an issue that caused a grey or black dot to be drawn in the starship crosshair after boarding with a fishing rod equipped.
- Improved the visibility of the fishing line in some lighting conditions.
- Fixed a number of minor audio issues when fishing.
- Fixed an issue that prevented wave audio from playing while far from the shoreline.
- Fixed an issue that caused the wave audio to be out of sync with the visuals while standing near or in shallow water.
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- Improved the objective clarity of a number of expedition mission steps.
- Adjusted the catch rates for certain mission-specific fishing items.
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- Fixed a rare bug that could reset player freighters when warping.
- Fixed an issue that could cause resources to disappear from Freighter Refiner Rooms when warping in a capital ship.
- Fixed an issue that prevented players from leaving Title selection and returning to banner customisation when choosing a title and banner.
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- Fixed some incorrect labels in the freighter customisation UI.
- Fixed an issue that caused the page dots to spill out of the UI for players with many unlocked titles.
- Fixed a minor text formatting issue in procedural artefact descriptions.
- Fixed a number of minor visual issues with Hauler-class starship wings.
- Fixed a visual corruption issue with water rendering.
- Introduced a minor memory optimisation.
- Fixed a rare crash related to AI starship behaviours.
- Fixed a rare crash related to starship handling.
- Fixed a rare memory issue related to icon rendering.
- Fixed a rare crash related to creature navigation.
- Fixed a rare issue related to teleporting to water planets.
- Fixed a rare issue that caused some large saves to crash after loading.
Make sure to download the latest update to see the changes and fixes outlined above. Mp1st will inform its readers when a newer update for No Man’s Sky is released very soon.
[Source: No Man’s Sky]
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