Rainbow Six Siege Update 2.92 Delivers Patch Y9S4.2

by Alex Co January 21, 2025 9:31 am in Title Updates and Patches
Rainbow Six Siege Update 2.92

[summaraize]

Console and PC players can now download the latest Rainbow Six Siege patch, which the Ubisoft tags as Y9S4.2. Those on consoles, you’ll see this as Rainbow Six Siege update 2.92 on PS4/XB1, and patch download version 1.000.097 on PS5/XSX.

While this doesn’t deliver any new content, it does bring a host of operator and weapon balancing adjustments.

Rainbow Six Siege’s Latest Update Download Issues a Balance Pass

Rainbow Six siege update 2.65

Y9S4.2 PATCH SIZE

  • Ubisoft Connect: 1.58 GB
  • Steam: 1.3 GB
  • Xbox One: 1.73 GB
  • Xbox Series X: 1.87 GB
  • PlayStation®4: 2.27 GB
  • PlayStation®5: 1.53 GB

OPERATOR BALANCING

ORYX

  • Reduced recovery time when dashing to 0.2 seconds (from 0.5).
  • Reduced recovery time when dashing against a wall to 0.3 seconds (from 0.5).
  • Reduced recovery time when dashing against an enemy to 0.1 seconds (from 0.5).

KAPKAN

  • Removed Nitro Cell.
  • Added Barbed Wire.

LESION

  • Mines’ refill time increased to 30 seconds (from 25).
  • Reduced max. mines to 8 (from 9).

BUCK

  • Removed Hard Breach Charge.
  • Added Claymore.

RAM

  • Removed ITA12S.

SLEDGE

  • Reduced Health to 2 (from 3) and increased Speed to 2 (from 1).

WEAPON BALANCING

TCSG12

  • Damage: 75hp (from 63).

G36C

  • Reduced vertical recoil.
  • Reduced lateral recoil.

WEAPON CALIBERS

  • Slug’s destruction reduced.

WEAPON CLASSES

  • Slug Shotguns’ damage drop off start at 15 meters (from 25).
  • Slug Shotguns’ damage drop off end at 25 meters (from 35).
  • Slug Shotguns’ damage drop off minimum to 60% (from 70).

BUG FIXES

GAMEPLAY

  • FIXED – Match doesn’t end when reaching majority of votes to cancel the round.
  • FIXED – Observation Tools have no signal when deployed on the edge of any surface if the player is moving sideways.

LEVEL DESIGN

  • FIXED – Red walls denoting defender area restrictions can be vaulted through during the end of the Preparation Phase.
  • FIXED – Operators are able to move on top of a shed after standing on a bench and forcing collision with a garden gnome in the EXT APC Area on the House map.
  • FIXED – Hatch isn’t completely destroyed by explosions in 1F Lounge on the Kanal map.
  • FIXED – Players can move on top of a vending machine using Azami’s Kiba Barrier in 2F Break room on the Border map.

OPERATORS

  • FIXED – Blackbeard’s Breach ability can be used while in guard break in a specific timing.
  • FIXED – Rappel hook remains in player’s hand after using Ash’s Breaching Round while rappelling.
  • FIXED – Blackbeard’s primary weapons statistics compare to the H.U.L.L Deployable Shield instead of each other.
  • FIXED – Blackbeard’s MK17 CQB’s iron sight clips through the player camera while aiming down sight.
  • FIXED – “Additional Magazines” and “Magazine Size” are listed as “0” in the Blackbeard’s Loadout menu.
  • FIXED – Bullet damage disappears from Blackbeard’s H.U.L.L. Deployable Shield when Blackbeard aims down sights.
  • FIXED – Blackbeard’s H.U.L.L. Deployable Shield breaks guard when Blackbeard dashes and is hit with a melee attack at the same time.
  • FIXED – Blackbeard’s H.U.L.L. Deployable Shield and equipped weapon isn’t highlighted when Blackbeard spawns on the map when viewed in caster mode.
  • FIXED – “Enter” prompt allows Osa to breach undamaged barricades while rappelling with the Talon-8 Clear Shield equipped.

USER EXPERIENCE

  • FIXED – Tachanka’s Elite Slava Korolyu skin isn’t available in the Weapon Skins menu for the Bearing 9 Machine Pistol.
  • FIXED – Breach Charge information hasn’t been updated to reflect current season changes in the Battle Pass menu.

AUDIO

  • FIXED – Blackbeard’s sprint SFX is out of sync with the animation.

Once we know more about Ubisoft’s plans for the game’s next content drop, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.