Rematch Update 1.200.302 Released on Sept. 11 for Minor Fixes
Sloclap has followed up on Rematch’s Patch 3 from last week with a hotfix available on consoles and PC today. Players will see this as Rematch update 1.200.302, and this is a minor hotfix applying fixes to a small list of issues.
While there aren’t a lot of fixes included in the update, this doesn’t mean Slocalp isn’t working on other bugs and improvements.
Rematch’s Update for Sept. 11 Delivers Battle Pass Fixes
Here’s what’s new according to Sloclap:
- Fixed a major issue where selecting the Mouse & Keyboard “Double Thumb Buttons” and “Complex Thumb Buttons” control presets would prevent the player from moving their character.
- Fixed the final tiers of the Battle Pass not being unlockable for players who had completed their Battle Pass prior to the release of Patch 3.
- Reduced the total amount of Tokens needed to unlock the final Battle Pass tiers from 315 to 150.
- Players who had spent Tokens on these tiers prior to the patch will be refunded the difference between the old and new required amount for each tier they had unlocked.
While the changelog isn’t long, there are a lot of issues still being worked on, which we’ve included as well.
Rematch Known Issues List as of Sept. 11
Matches / Core Gameplay
- Repeatedly triggering Dribble Stance while running backwards can cause the player to perform a moonwalk
- Extra Effort can still be spammed in Defense Mode, leading to unintended behavior
- Player may slide when gaining Ball Control with Defense Mode while shooting
- The ball can pass through the MC if Defense Mode is activated right before gaining Ball Control
- Ball desync can occur after being tackled by an opponent
- Multiple volley actions may be interrupted by sudden Ball Control from a neutral stance
- Outfield dives don’t always connect with the ball when intercepting a volley
- Aerial volley animations may sometimes cancel visually, even though the action is triggered correctly
- The ball may move incorrectly during locomotion transitions:
- Moves behind the player’s feet when stopping in v1 walking speed
- Moves away from the feet during transitions at v1 speed
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Locomotion animations can feel inconsistent:
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- Slowed down at v2 speed when turning
- Sped up at v1 speed during touchball turns
- Performing Extra Effort in Ball Control while quickly changing direction can send the ball in the opposite direction
- Goalkeeper may miss a catch when cancelling Extra Effort into Defense Mode
- Goalkeeper may lose Ball Control when using Defense Mode during Extra Effort
- In rare cases, the GK invulnerability circle timer does not match the actual invulnerability duration when tackling an ally
Menus / Interface
- Custom Match lobby participants may not display correctly if multiple players join at the same time
- Social Panel actions can sometimes still be performed on platforms with crossplay disabled
- Tap Aiming Mode is only localized in English in the Controls menu
Tutorials/Offline
- In the “Protect Ball” workshop, AI can incorrectly perform Ball Control during specific steps
- In the Playable Intro, the “Directional Aiming” option makes some Tap/Lob steps impossible to complete with Mouse & Keyboard
Art & Environment
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Missing blazon visuals when equipping specific AR items
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Once another patch is released, we’ll have it up on the site.
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