Subnautica Gets Surprise Update After 3 Years With Version 1.022.394

by Alex Co August 12, 2025 7:37 pm in Title Updates and Patches
Subnautica update

Unknown Worlds Entertainment has an unexpected surprise for Subnautica players, as the game just got an update after three years!  Those on consoles will see this as Subnautica update version 1.022.394, and this brings the work done on the mobile version to console and PC versions.

Given the age of the game, don’t expect new content, but more of bug fixes and even some quality-of-life features.

Read on for Subnautica’s first — and possibly last — patch of 2025.

Subnautica Gets Updated in 2025 With Version 1.022.394

PC & Console

  • Added a pop-up newsfeed that can be used for one-time-only announcements.
  • Fixed an issue where passing through the Alien Arch portals (e.g. in the Primary Containment Facility) in your PRAWN suit freezes stats like oxygen or hunger, if you exited the suit.
  • Fixed the PRAWN suit sometimes falling through the map or getting stuck when the player returns from an Alien Arch portal.
  • Fixed Leviathans having a tendency to fly above the ocean surface when grabbing the Seamoth or PRAWN suit in certain cases.
  • Fixed having a permanent player view rotation offset upon respawning, if the player died while piloting the Scanner Room Camera Drone.
  • Fixed the game freezing if a player managed to construct a SeaBase piece inside of the Cyclops. It is now recognized as an obstacle for base building.
  • Fixed a bug where the Repulsion Cannon could displace objects built inside the Cyclops, causing them to fall outside of it and sometimes disappearing into the sea floor.

PC Only (Excluding Windows Store)

  • Changed from legacy Unity input to the new “com.unity.inputsystem” to accommodate controller improvements.
  • Fixed a bunch of controller related issues. 
    • Reworked input options. 
    • Various InputSystem related fixes and performance optimizations. 
    • The game now properly supports the following controllers in both wired and wireless modes: Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, Nintendo Switch Pro.
  • Changed to the new Unity Sprite Atlas packer (backport from Below Zero).
  • Changed from baked InputSymbols.ttf to SDF sprites for displaying inline control icons in text. 
    • Updated control icons. 
    • Fixed game falling back to text representation of controls instead of control icons for some input bindings when no controller is connected.
  • Fixed navigation icons in PDA and Builder Menu not updating bindings dynamically when they change (e.g. when controller type changes).
  • Fixed an issue where the user cannot toggle the ‘auto move’ setting to On while cycling through Cyclops’ cameras.
  • Made Cyclops steering wheel animations gamepad-friendly.

In other Subnautica news, Krafton has been hit with a lawsuit following the firing of the Subnautica 2’s lead developers. It’s a messy situation right now, which we’re hoping gets resolved soon.

Subnautica 2, originally slated for release this year, has been pushed back indefinitely to 2026.

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Tags: Subnautica
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.