World War Z Update 1.64 Adds Quality-of-Life Features and Gameplay Adjustments

by Alex Co January 16, 2025 10:03 am in Title Updates and Patches
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World War Z Update 1.64

[summaraize]

Saber Interactive is back with another major update for zombie-shooter World War Z! The studio is kicking things off with a bang for the game in 2025, as we not only get bug fixes, but there are even new quality-of-life additions in the World War Z update 1.64 download.

Those on PS5/Xbox Series X|S, this will be WWZ update version 1.027 and features the same changelog. Those who bought the Sin City Apocalypse DLC, there are a few changes made for it.

World War Z’s Latest Update for January 16, 2025 Delivers New Adjustments and Features

World War Z Update 1.56

General

  • Increased the number of chips required to activate the elevator at the Casino location in Chapter 3 of the Las Vegas episode.
  • Removed the ability for players to deposit chips into the receiver after completing the “Collect Chips” task in Chapter 3 of the Las Vegas episode.
  • Increased the number of jackpots in the Casino location in Chapter 3 of the Las Vegas episode.

Quality of Life

  • Added animation to the stamina bar while in a dust storm.
  • Added the sound of electrical discharges between transformers at the Substation location in Chapter 2 of the Las Vegas episode.
  • Added localization for picking up chips in the breaching room at the Casino location in Chapter 3 of the Las Vegas episode.
  • Added information in the HUD for getting items:
    1. Key card in Chapter 1.
    2. Chips from slot machines.
    3. Breaching charges in Chapter 3.

Resolved Issues

  • Fixed an issue where players could not continue a mission when completing a task with barricades set up.
  • Fixed an issue with the Protect tag remaining until the end of Chapter 2 of the Las Vegas episode.
  • Fixed the marker for repairing electrical panels at the Hotel location in Chapter 2 of the Las Vegas episode.
  • Fixed an issue where a player was teleported instantly without a revival timer if the party was at the group-up point in Chapter 2 of the Las Vegas episode.
  • Fixed an issue where the alarm sound continued to play after a power shutdown in Chapter 2 of the Las Vegas episode.
  • Fixed an issue with the display of “Interact” labels on chips and “Delivery” labels on the chips receiver after calling the elevator at the Casino location in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with overlapping storylines and chips pick-up lines in Chapter 3 of the Las Vegas episode.
  • Fixed an issue where the player could get stuck at the Casino location in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with the visual display of slot machines at the Casino location when connecting into a started session in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with voice lines overlapping when picking up in co-op in Chapter 3 of the Las Vegas episode.
  • Fixed trinkets display on the characters Heather and Arnetta.
  • Fixed an issue where sleeping-lying zombies would not react to the player in Extinction mode.
  • Fixed an issue with missing sandstorm animation in the Aquapark location.
  • Fixed an issue with a flickering poster in the Street location in Chapter 1 of the Las Vegas episode.
  • Fixed the flickering door in the Station location in Chapter 1 of the Las Vegas episode.
  • Fixed an issue with the incomplete display of the Signature Weapon skin on Sporting Carbine at some graphics settings.
Once Saber releases another patch, regardless if it’s a big one or not, we’ll be sure to let our readers know.
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Tags: World War Z
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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