Assassin’s Creed III Multiplayer Intro Leaked, Ubisoft Justifies No Public Beta and Talks MP Improvements

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Brand new details on Assassin’s Creed III Multiplayer have been revealed in the latest intro video by Abstergo Industries.

The video below originated from Gametrailers, but has since been taken down due to accidental release.


Assassin s Creed III by Jerry_Connelly

The footage seems to confirm the following game modes:

  • Wolf Pack
  • Wanted
  • Assassinate
  • Manhunt
  • Domination
  • Artifact Assault
  • Team Deathmatch
  • Capture the Flag
  • Steal the Artifact
  • Drive the Car
  • Open the Can
  • Meet Ted

Speaking with UK Xboxgamezone, Ubisoft’s very own Damien Kieken discussed many of the new changes and improvements made from the last multiplayer iteration of Assassin’s Creed.

Damien confirmed that the team has been working on Assassin’s Creed III’s Multiplayer since the end of Revelations. Now, those of you who were familiar with the multiplayer in Revelation will know that many AC fans weren’t as fond of it compared to AC: Brotherhood. Since then, the team has taken this feedback and made some changes that should hopefully please fans of Brotherhood.

  • We’ve merged the assassination and stun action on to the same button thus getting rid of the stun prompt. The change leans towards not revealing a stealthy assassin anymore and favors player reactivity.
  • The addition of the Ambush bonus for those players who preferred intercepting targets like in Brotherhood, as opposed to building up an approach in line of sight like in Revelations.
  • We’ve revamped the matchmaking system to make it easier to play with friends in groups.
  • We’ve also improved the map voting system to allow more map choices in rotation, rather than looping on a different variant of the same map at the next rematch.
  • And we’ve built a player focused UI, which helps identify more easily the types of players you will face during a match, as well as progression, results and statistics.

As for why there is no public beta for AC3, Kieken mentions that “doing a beta takes a lot of time; we’d need to polish a version, submit it to the platform holders and support it when it’s out. And all the time put into the beta doesn’t go into the final game. Because we wanted to push so many things into the game, we took the hard decision to favor the final game content instead of doing a beta and we believe it will be favorable in the end.”

Are you excited for Assassin’s Creed III’s multiplayer?

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