Marvel Cosmic Invasion Update on May 18 Adds Cyclops, The Thing via Patch 1.05/2.003

by Alex Co May 18, 2026 12:22 pm in Title Updates and Patches
marvel cosmic invasion update 1.05

Tribute Games has released a new DLC for Marvel Cosmic Invasion today, and this adds Cyclops and The Thing to the roster.

Even if you’re buying the DLC (priced at $3.99 on all platforms), you’ll be prompted to download Marvel Cosmic Invasion update 1.05/2.003 on all platforms, and this is a small file.

Alongside the new characters, there are also a handful of bug fixes and improvements that will be felt by everyone who loads the game after applying today’s patch.

Marvel Cosmic Invasion DLC Drop Adds Fixes and Improvements in New Update

DLC 1 – Cyclops & The Thing – Launching Today on All Platforms for $3.99

  • The Thing: The Fantastic Four’s heaviest hitter brings his cosmic radiation-induced might to the fray, excelling in MARVEL Cosmic Invasion as a grappling-focused powerhouse. With surprising mobility allowing him to bounce across environments to get the jump on enemies, this former ace pilot embraces his new role as a tanklike protector of family and allies alike, arriving as an incredible asset to any team.
  • Cyclops: The no-nonsense leader of the X-Men and one of the most-requested additions by fans, Cyclops blasts into battle to make quick work of foes with his signature kinetic energy beams. Cyclops’ optic blasts can also be shot diagonally, providing an excellent counter for aerial enemies – and opportunities to catch opponents off guard.

Aside from the DLC, there are also a long list of improvements and bug fixes, which are included below.

Here are the list of confirmed bug fixes.

Gameplay

  • Fixed a bug where defeated enemies with darker sprites remained active while being untargetable
  • Fixed a bug where assisting heroes could take excessive damage from bug swarmer spikers
  • Fixed a bug where the achievement “Galactic Challenge!” wasn’t granted
  • Fixed a bug where characters would receive excessive damage from Sentinel MK1 Homing Missiles when using charged abilities
  • Fixed issues with the “Throw 10 enemies in pits using Phoenix” challenge
  • Fixed Mastopod’s grenade projectile sometimes disappearing offscreen when Player was standing too close
  • Fixed issue where spawned enemies would remain active when Knull is defeated

Characters and Animations

  • Fixed a bug with MODOK’s Bouncing Crystals sometimes NOT bouncing on area edges
  • Fixed Phyla-Vell and Cosmic Ghost Rider stutter while moving after dealing cosmic damage
  • Updated Storm’s character select animation for visual consistency

UI / UX and Audio

  • Updated Cosmic Matrix cube (#35) text
  • Fixed a bug where selecting continue on the game over menu could incorrectly start the stage-intro cinematic in arcade mode
  • Fixed a bug where performing an action while holding special button caused Special Arrow UI to disappear for all players
  • Fixed a bug where players joining via the keyboard failed at first and created audio issues

Network / Multiplayer and General Stability

  • Fixed a bug where the Announcer said both “Player 2″ and “Player 3” when joining the second player slot while the third player slot is being used
  • Fixed a bug where the game froze when attempting to join another player right after they closed the game
  • Fixed a bug where using a charged attack with Spider-Man, Venom and Cosmic Ghost Rider would sometimes fail to grab and pull the enemy
  • Fix a bug where AIM Flamethrowers could behave inconsistently and continue attacking when being grabbed by the client
  • Fixed potential crash in Annihilus boss fight in online games
  • Fixed a desynch between the host and the client when an enemy is thrown by a client and hit by another client
  • Fixed a bug where the player can be blocked in the host leaves during the elevator transition during Stage 8 – Destromundo

Marvel Cosmic Invasion Tweaks and Optimizations via Update 1.05/2.003

Gameplay Adjustments

  • Adjusted Symbiote Goon’s melee attacks not always triggering properly
  • Reduced health of Symbiote Goons
  • Tweaks on Knull:
    • Increased minimum distance between tendrils

    • Reduced amount of tendrils

    • Reduced attack depth

  • Sentinel MK1 Homing – Added cooldown on missile rain attack
  • Tweaks on MODOK:
    • Reduced timing in which he can use the 3 crystals attack

    • Added a cooldown on the 3 crystals attack

  • Tweaks on Silver Surfer boss fight balancing
  • The assisting Super Hero will now be knocked down after 3 quick successive hits during a Cosmic Assist, preventing excessive damage
  • Removed armored state on some enemy attacks for:
    • Rolodex

    • Symbiote Goon

    • Arthrosian

    • Mastopod

 Level / Environment Adjustments

  • Level 10 – Added a Healing Crystal and a Breakable before Phyla-Vell

Characters & Animations

  • Spider-Man

    • Adjustments to swinging kick and air kick follow-up

    • Increased damage of projectile to 15

    • Increased damage of sliding kick to 2 times 15

  • Rocket:

    • Adjusted range, area and/or damage of multiple attacks

    • Reduced time of fully charged attacks

    • Increased damage of fully charged attack, but reduced multihit

  • Storm:

    • Increased duration of charged attack

  • Iron-Man:

    • Adjusted Iron Man’s vulnerability boxes so that he can be damaged by ground traps

UI / UX Improvements

  • Arcade mode 

    • Added visual and audio feedback when you earn a credit.

    • Added Modifiers screen in pause menu and party up screen

  • Destroyable Hazards show Special Attack damage in red

  • Tweak on the “News” menu

Audio

  • Arcade mode:

    • Added Sound effect when you earn a credit

    • Added Sound effect on Continue Countdown.

  •  Adjusted volume levels for NPC dialog

 Network / Multiplayer

  • While joining a network game, return to main menu if the Host isn’t online or has timed out 

The content doesn’t end there, as Tribute Games has confirmed a second DLC pack is dropping sometime this year.

DLC 2 – Launching Fall 2026

  • An all-new game mode offering fresh challenges for MARVEL Cosmic Invasion’s Super Heroes (and Villains!) will be revealed later this year alongside even more playable characters ready to join the battle against Annihilus. Keep your Super Hero senses sharp for updates!

Lastly, Tribute also announced that the game has now surpassed 1.5 million players, which is surprising to see from an old-school game like this one.

If you haven’t played the game yet, check out our review to see what you’re missing out on.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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