Assassin’s Creed Origins: Ubisoft Turned to NASA to Accurately Recreate Ancient Egypt

by Taha October 23, 2024 5:01 pm in News
Assassin’s Creed Origins NASA

Ubisoft always relies on cutting-edge technology to bring their vast open worlds to life, especially in a series as iconic as Assassin’s Creed. Over the years, the company has perfected the art of recreating historical places with stunning detail. But for Assassin’s Creed Origins, they went even further, working with NASA to make Ancient Egypt as accurate as possible by using satellite images.

In an interview with Wccftech, Ubisoft explained how they used NASA’s satellite data and technical documentation to help recreate the landscape of Ancient Egypt. This data allowed them to fine-tune details like the colors of the ground and vegetation, ensuring a realistic portrayal of the environment. By relying on NASA’s insights, Ubisoft was able to accurately capture the atmosphere and geography of the region, adding to the game’s overall authenticity.

One of Ubisoft’s goals with Assassin’s Creed Origins was to show that Egypt is so much more than just desert. They made sure to capture the diversity of the land, from the vibrant Nile Delta, home to birds and animals like hippos and crocodiles, to the dry, sandy region of Giza, where players encounter snakes or hyenas.

It’s worth noting that Assassin’s Creed Origins was a major turning point for the franchise. After previous titles began to feel repetitive and received mixed reviews, Ubisoft took a step back and introduced a fresh approach, and the developer’s focus on authenticity seems to have made the game stand out.

Ubisoft may be criticized for many things, but it never stops pushing the boundaries of technology to make each new Assassin’s Creed game a memorable experience. With upcoming games like Assassin’s Creed Shadows, it’ll be interesting to see if they try something similar by teaming up with experts like NASA again.

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Taha

Television kills your vision.