Battlefield 2042 Update 1.000.028 Shoots Out for Patch 3.1.2 This Jan. 17
DICE has released Battlefield 2042 update 1.000.028, which is for patch 3.1.2! While this doesn’t bring the class rework into the game just yet, it does add new weapons, adjustments and more! Read on for the full BF2042 new update patch notes.
Battlefield 2042 Update 1.000.028 | BF2042 New Update Patch Notes:
Size: 789MB
Changelog
Battlefield Portal
- Spearhead is now available on multiple Official Templates in the Web Builder, such as Conquest Hardcore, FFA and Team Deathmatch
Maps
- Spearhead: Resolved an instance of clipping with the camera during the insertion phase at the start of a match
Specialists
- We have fixed an issue where Specialists were not rendering correctly during the insertion phases at the start of a match, sorry for giving you a fright
- Sundance: Anti-Armor Grenade’s are now correctly intercepted by Vehicles that have Active Protection Systems triggered
- Crawford: Resolved an issue where there was no iconography to display the progression of overheating while using the Mounted Vulcan Stationary Minigun
Vehicles
- 50MM Cannon Pod Ammo on Transport Air Vehicles increased from 8 -> 10
- Resolved an issue where for a brief period of time, the EMKV90-TOR’s turret speed would be slowed after firing with the HHV-EMG Maul Primary Weapon
Weapons
- Fixed some cases of recoil compensation not being consistent upon firing for prolonged periods of time
- Damage for the Rorsch MK-4 has been reduced against Vehicles while in the High Power Capacitor variant of the Weapon (Single Shot), this change is to ensure that the Rorsch is able to assist in taking out some vehicle targets however isn’t the predominant way to take out targets as has been previously witnessed.
- Heavy vehicles now take approximately 50% less damage
- Light vehicles now take approximately 25% less damage
- High Power Capacitor Charge Up increased from 0.8 -> 1 second
- Damage for the MCS-880 has been improved for Close Range scenarios, bringing it in line with other Utility Weapons such as the 12M Auto and NVK-S22.
- Damage per pellet has increased from 8 -> 15 at a range of under 20 meters with Default Buckshot rounds (#01 Buckshot)
- NVK-P125 Bursts per Minute increased from 150 -> 160, this should now align with the intended tempo of the weapon
The next patch, which will house the class rework, is set to be released sometime this month! Once we know more about that, we’ll be sure to let our readers know.
Bookmark our Battlefield game hub to know the weekly reset for BF2042, as well as for the latest news on the franchise.
Source: EA
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