Battlefield V: DICE Addressing Enemy Visibility, Cites It’s a “Key Problem”

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If you’re playing Battlefield V, chances are you’ve come across an instance or two where you can’t properly make out the enemy from the environment. If you have, you’re not alone, and DICE knows about the Battlefield 5 enemy visibility problem.

Over on Twitter, Multiplayer Producer David Sirland tweeted that DICE will address visibility, though they’re not bringing back “Doritos” (the old spotting system where each marked enemy had a little triangle like a Dorito on their heads) anytime soon.

We are going to address visibility – it’s a key problem area and priority. Not taking back Doritos any time soon tho, it’s nice being able to flank and having to check your corners etc. But it’s not nice not seeing someone you look straight at those times and on specific maps

As someone who has a hard time making out enemies from the environments, I approve of this change. How would you want DICE to fix it? Or do you feel that it’s part of the game and they shouldn’t touch it at all?

In other Battlefield V news, go check out the deep dive look at the game’s netcode to see why the time-to-kill is affected by the network. Don’t forget, there’s a holiday gift for players given by DICE as well, which you should definitely get.

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