Battlefield Labs Second Playtest Sees Return of Controversial Mechanic, as New Map Footage and Info Surfaces
[summaraize]
It seems DICE is holding the second part of the Battlefield Labs currently, and new info has emerged from it. While no new gameplay has surfaced so far (more on that in a bit), new info has made its way out that should please a good amount of Battlefield vets. (or tick them off).
First the big new thing from the second Battlefield Labs playtest: one participant confirmed that 3D spotting is back — at least on this version of the playtest.
Battlefield Labs Second Playtest Sees the Return of 3D Spotting
According to Reddit user error_point, 3D spotting is in the version of Battlefield Labs. Bear in mind, the build being tested now is in pre-alpha, and does not represent the final version of the new Battlefield game. DICE could very well be testing 3D spotting and gathering feedback for it before deciding whether to include it or not.
For those not familiar with the gameplay mechanic, “spotting” an enemy willmar them for the rest of the team with an inverted red triangle on top of their heads. While some hated this since it gave away their position, it’s been a core staple of past Battlefield games and also encouraged teamwork. If you’re not that skilled in eliminating enemies, spotting your target so your squadmates can take them out is/was a viable tactic.
To use the 3D spot feature, players had to aim down sight (ADS), point at the enemy and press a button (Q on the keyboard/R1 on controllers). If the enemy marked was killed, the person who spotted them gets points. Based on my time playing Battlefeild with randoms, very rarely do I see people take advantage of this excellent stat-padding move. I mean, not only does it help your team, but it also moves you up the scoreboard too.
If you’re not a fan of that, we have more Battlefield news for you. In the second playtest, DICE has rolled out a new map called “Battery.” According to the info we got from leakers, this is the Gibraltar map that was first shown as concept art by EA. We have a map overview, screenshots and even a short clip of it below. While the quality isn’t the best (compressed and all), it’s still a good look at the new map’s terrain and whatnot.
Battlefield Labs Gibraltar Map Leaked Gameplay and Screenshots
This is another urban map that features plenty of cover and seems to be something you’d see in Battlefield 4. Again, same with 3D spotting, this is all deemed as placeholder for now. There’s a very high possibility that DICE changes the map’s name, layout and other factors based on community feedback. The screenshots show a map overview and infantry combat in an urban setting.
I know it’s a playtest and all, but so far, DICE seems to be hitting all the right notes. If you haven’t seen the destruction mechanics at play, you’ll be very glad to see that it’s reminiscent of past Battlefield games like Bad Company 2, Battlefield 3, and so on.
There is no word yet on when the playtest will expand more, but we’re hoping that it’s soon. Expect another entry from DICE about the development of the next Battlefield game. At the start of the month, the studio talked about gunplay and movement philosophy, where the devs confirmed combat dive, landing roll and more are confirmed.
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