While Fallout 76 might be Bethesda’s full-fledged GaaS (games as a service) online-centric title (The Elder Scrolls Online’s primary developer was Zenimax Online Studios), the studio has a lot of ambitious plans in place. One of these said plans is Fallout 76 support that’s being planned per week, and per month.
In an interview, Bethesda Game Studios boss Todd Howard talks a bit about Fallout 76’s post-launch plans, and states that the action RPG is being built so it can support month-to-month and week-to-week content.
One of the things that we really like about Fallout 76 is that we’ve built it so that we can support it on a month-to-month and week-to-week basis. So our plan is, this is the game, and we know based on our previous games that people are gonna play literally for years. So it’s something we’re gonna keep updating.
And the way the whole system is built, connected, we can add things the players like more of, change parts of the game. And that part is really, really exciting for us: that we have the game that we’re launching, but then we also have the game that it’s gonna be a year from now and two years from now. And we’re gonna do that with the community, so that makes it extra great.
You can watch Howard himself say it in the video below.
Given that Bethesda has most likely observed similar GaaS-type games like Destiny and The Division, they should know what pitfalls to avoid, no?