Black Myth Wukong Turned Profitable in First Day of Release, Has Earned More Than $450 Million Gross Revenue in First 3 Days
While Black Myth Wukong hasn’t been out for more than a week, the action game has already proven to be one of the top-selling games on Steam of all-time. Not only that, but apparently, the game has already turned a profit on its first day of release, too.
This was revealed by Niko Partners Director of Research & Insights Daniel Ahmad, where it was also mentioned that Black Myth Wukong has already earned more than $450 million in gross revenue over its first three days of release. For those unaware, gross revenue is the total amount of money a business generates from sales and other sources without considering any expenses. Even if that’s the case, that’s still very impressive.
Another bit that makes Black Myth Wukong even more appealing to Chinese gamers is that it’s priced at $38 locally versus the $60 it would cost in the US (for Steam). Of course, given the game is based on one of the most famous Chinese stories of all-time, it was going to sell out either way, but being able to buy it cheaper most definitely helped kick sales up a notch.
Wukong seems to be the breakout hit of the year, and just the other day, we reported on how PS5 consoles were selling out in China due to the game.
The latest press release from GameScience announced that Black Myth Wukong has already sold 10 million units worldwide, and managed to hit three million concurrent players across both PS5 and PC! Imagine if the title was already released the same day on Xbox? That would surely hike it up a bit more.
While our review of Black Myth Wukong on PS5 is still currently in process (hey! It’s a big game!), most reviews for the game have been favorable.
Related Reading:
- Black Myth Wukong “Non-Pay-to-Win” Microtransactions and DLC Might Be Incoming According to Game FAQ
- Black Myth Wukong on Steam Is Still at 10/10 Score Even After 200K User Reviews
- Black Myth Wukong Establishes New Steam Record as Fastest Game to Hit 1M Concurrent Players in Just 60 Minutes After Launch
[Source: BNNBloomberg]
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