Black Myth Wukong New Update 1.000.020 Flies in for Performance Optimization on Oct. 13
While Black Myth: Wukong doesn’t seem like it’s getting an expansion anytime soon, Game Science isn’t done with the game just yet. Today, Black Myth Wukong update 1.000.020 has been released, and this improves the game’s performance in a lot of aspects for consoles and PC.
Players can expect a better experience with one particular boss fight, quicker loading times, and an assortment of other technical improvements.
For the complete patch notes, head on below.
Black Myth Wukong’s Update for Oct. 13 Applies Various Improements via Patch 1.000.020
Experience Improvements
Bosses
- Improved the combat experience against Yaoguai King “Giant Shigandang”.
Interaction
- Journeyer’s Chart interface will guide the Destined One to Travel with Keeper’s Shrine before any Journeyer’s Chart has been obtained.
- Improved the readability of the “Cleared” label in the “Load Journey” interface.
Performance
- Integrated AMD FSR4. On compatible hardware, it will be available in the in-game Settings after updating the driver and enabling FSR4 in the driver settings. (PC)
- Improved Compatible Mode. Now, with Compatible Mode enabled, ray tracing, frame generation, and some super-resolution functions will be temporarily disabled to help players avoid game launch failures caused by driver, hardware, or system abnormalities. (PC)
- Adjusted the default graphics settings for certain graphics cards to match the various graphical changes in the current game version. (PC)
- Significantly improved the lighting quality when Global Illumination is set to low, making it closer to the effect when Global Illumination is set to high. (PC)
- Adjusted Performance Mode back to 60Hz, reducing input latency and achieving higher resolution than before. However, the lighting quality level has been adjusted to enhance performance. The original Performance Mode is still retained and renamed “Performance Mode (Legacy)”. (PS5)
- Improved the game’s loading speed. (PS5)
- Improved the clarity of certain textures. (PS5)
- Improved CPU and rendering performance in numerous scenarios.
- Improved memory usage in numerous scenarios.
- Improved the quality of motion blur to mitigate the aliasing issues that occur when the camera pans.
Localization
- Added language support for Czech.
Bug Fixes
Bosses
- Fixed an issue where Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” became undefeatable under certain conditions.
- Fixed an issue where the iron ball failed to display properly during battles against Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” under certain conditions.
Performance
- Fixed several issues that caused screen ghosting and edge flickering. (PS5)
- Fixed an issue where XeSS 2.0 failed to enable frame generation on some displays. (PC)
- Fixed an issue where the game might crash on launch when both DLSS 4 frame generation and ray tracing were enabled. (PC)
- Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved NXSR’s rendering quality. (PC)
Localization
- Fixed text overlapping in the “Make Medicine” interface for certain languages.
- Fixed voiceover and subtitle errors in certain cutscenes.
- Fixed an issue where some text in Settings was not properly localized.
- Corrected translation errors and fixed issues with spelling, capitalization, and terminology consistency in several languages.
We’re not expecting any updates from Game Science regarding the game, but if we do hear about one, we’ll let our readers know.
In related news, the studio is hard at work on the franchise’s sequel titled Black Myth: Zhong Kui, which focuses on another Chinese myth. The devs have confirmed we’ll see Wukong at some point in the future, but for now, they are focusing on Zhong Kui.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.


Still no DRM removal
Why the hell is it almost 100gb?!