Call of Duty: WWII Basic Training List, Game Modes, Ranked Play & More Leaked

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Continuing the massive Call of Duty: WWII info leak which was mined in the PC COD: WWII beta files, Reddit user  rTwGNaywaoaLh is at it again, and this time, he listed out the Call of Duty: WWII Basic Training list, Headquarters social space features, game modes, ranked play and more.

Same as before, due to the files being obtained in the PC beta files, and Sledgehammer themselves saying  that some info are inaccurate, don’t take everything as 100 percent confirmation. Some things might have already changed, got taken out, or even renamed. 

With that said, it’s still an awesome read for those looking forward to Call of Duty: WWII.

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[tps_title]Basic Training[/tps_title]

Image result for cod ww2 basic training images

In the WWII Beta we were allowed access to 14 of the seemingly 37 Basic Trainings that will be available in the Full Build. Below is a list of all Basic Trainings and a Description of each. These were extremely messy in the game source, so expect errors.

Hustle

Reload faster and while sprinting.

Gunslinger

Fire guns while sprinting and diving.

Energetic

Sprint again sooner, and no damage from falling.

Inconspicuous

?

Scoped

?

Duelist

Take two attachments on Secondary Weapon.

Rifleman

Take two Primary Weapons, and swap weapons faster.

Primed

?

Forage

Resupply bullets from killed enemies, and swap weapons faster.

Ordnance

Cheaper scorestreaks, and ability to re-roll your own Care Packages.

Requisitions

Scorestreaks do not reset on death, but cost more and can only be earned once.

Serrated

?

Concussed

Take a British N° 69 as a Tactical and an extra piece of Lethal equipment.

Hunker

?

Launched

Take Launcher as Secondary, and resupply it from enemies killed without explosives.

Bang

Take an extra Tactical and a Mk 2 Fragmentation as a Lethal.

Undercover

?

Lookout

Enemy targets appear from further away, and increased mini-map coverage.

Instincts

Warning when targeted off-screen, and detect enemy explosive equipment.

Espionage

Enemy Scorestreaks and enemies you damage appear on mini-map.

Cartographer

Radar ping at the start of each life that reveals nearby enemies. Sprint for longer distances.

?

Hidden from player-controlled Streaks.

Encampment

Bouncing Betty as Lethal Equipment. Choice of Tactical Equipment.

Flanker

Delays enemy pressure-triggered explosives (like Bouncing Betties).

Klutz

Increased explosive weapons damage. Take less explosive damage.

Knockout

Increased melee damage (always a one-hit kill). Melee faster.

Loaded

Extra magazines. Reload weapons faster.

Gassed

Two Tabun Gas grenades as Tactical Equipment. Choice of Lethal Equipment.

Grenadier

Extra piece of equipment.

Note: This Basic Training has a Developer Comment next to it indicating that this is a temporary description.

Raze

Deeper bullet penetration. Increased fire rate of bullet weapons.

Resolve

Longer breath hold for steady sniper shots.

Note: This Basic Training has a Developer Comment next to it indicating that this is a temporary description.

Retaliate

When damaged, move and aim down sights significantly faster. Slower health regeneration.

Saboteur

Capture objectives faster. Build walls and MGs faster in War. Assists gives same score/XP as kills.

Shaker

Swap weapons faster.

Note: This Basic Training has a Developer Comment next to it indicating that this is a temporary description.

Smoked

Extra piece of Lethal Equipment. M18 Smoke Grenade as a Tactical Equipment.

Steady

Immune to Shell Shock and tactical equipment. Sprint for longer distances.

Versatile

Increased hip-fire accuracy. Move faster while aiming down sights.

settings

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