If you are unable to pick up Ubisoft’s new IP, Watch_Dogs, for next-generation consoles and instead will be settling for a PlayStation 3 or Xbox 360 copy, you will still get to experience the game the way it was meant to be played and won’t be seeing any trimmed down mechanics, according to Ubisoft.
According to the latest Ubiblog, gamers should “have no fear if you plan on playing Watch Dogs on the PS3 or 360. There are no trimmed-down mechanics to make you feel as though you are missing out on the core experience.”
Although the current-generation consoles won’t be missing out on the core experience, they will, however, witness a few minor changes such as cutting down the amount of NPCs in the streets. Watch Dogs senior producer Dominic Guay, who said earlier that next-gen versions of Watch_Dogs will feature a more dynamic city, mentioned that “it’s still the same game. You don’t get the same sense of the crowd, but it allows us to scale certain bits and keep the same experience.”
Colin Graham, the animator director for Watch Dogs also chimed, saying, “players are going to know they aren’t getting a bad experience if they play Watch Dogs for the current gen, but the next gen is the real HD experience. You can zoom in another level. You can have better shaders, better simulation on the wind or the water, more particles, better atmospherics… Basically anything you can get with more computing power.”
In other news, those worrying about someone interfering with your single-player experience shouldn’t need to worry, since multiplayer is unavailable during story missions, according the blog.
Which system will you be getting Watch_Dogs for? Let us know in the comment section below!