New Medal of Honor: Warfighter Details – Co-op Confirmed

Since the reveal of Danger Close’s Medal of Honor: Warfighter only a few days ago, many fans have taken up the hunt for further details for both the single, and multiplayer.

Luckily, the NeoGAF forums detailed some of the things we can expect from one of 2012’s hottest shooters. Starting off with the competitive multiplayer, it seems that Medal of Honor: Warfigher “will include various international tier 1 factions (British, Australia, German, Polish) and some kind of one-shot, one kill hardcore mode.” As for other game modes, “there will also be a co-op mode, but the game won’t have full campaign co-op.” Interestingly, developers also stated, “there are hooks in our multiplayer that are… different.”

The full list of details can be viewed below:

  • Developed by Danger Close (both single and multiplayer)
  • Frostbite 2.0
  • Releasing October 2012
  • The story continues to be about Tier 1 Operators.
  • The story is also written by Tier 1 Operators, and loosely follows actual events and operators.
  • Now working with over 24 operators for information and feedback, since they were quite happy with MoH1 and a lot more volunteered to help.


  • Besides just the missions, the game’s plot line will focus on the personal issues operators face. One example given is about a strained phone call between an operator and his wife.
  • The main characters of the previous game return.
  • One of the missions takes place in Isabela City in the Philippines after it has been flooded by a typhoon, creating a Venice like scenario with knee high water.
  • Again, as it’s based on real events, they don’t want the game to feel like a Michael Bay movie, so you won’t see things like the Eiffel Tower exploding.
  • However, since it is Frostbite 2, you will see things like the level chipping apart, papers flying, chandeliers swinging, and other things that are more plausible in a combat situation.
  • You will sometimes have multiple choices when faced with a situation. One example given is during a hostage rescue, you reach the door to the room the hostages should be in. You can either kick it in, C4 it, throw a grenade in, or use a flash bang. This will presumably change how the next part plays out tactically.
  • The rest of this section involves trying to escape the city with two hostages in tow and one of your teammates bleeding out. It’s implied there’s some kind of time pressure here, but not explicitly stated if there’s a clock.
  • OXM notes that the biggest difference between the game’s campaign and other modern warfare shooters will again be tonal, so if you’re wondering if you will like the game’s campaign, ask yourself if you want a more polished/improved version of Medal of Honor 2010.
  • Presumably, this is the mission that may be demonstrated at their March 6th conference.

Let us know your thoughts about Medal of Honor: Warfighter in the comments below and stay tuned to MP1st for more details!

Thanks, EGM

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