The (Rainbow Six) R6 Siege update 1.000.044 file has been released by Ubisoft for both last-gen and current-gen platforms, and this ushers in a host of fixes and adjustments. Read on for the R6 Siege Y7S4.1 patch notes below.
R6 Siege Update 1.000.044 Patch Notes | R6 Siege December 13 Update Patch Notes:
Y7S4.1 PATCH SIZE
Find the download sizes for each platform below.
- Ubisoft Connect: 1.7 GB
- Steam: 1.7 GB
- Xbox One: 1004.25 MG
- Xbox Series X: 1.25 GB
- PS4: 1.22 GB
- PS5: 1.11 GB
BUG FIXES
GAMEPLAY
FIXED – Electricity VFX is not visible on deployable shields, reinforced walls and hatches.
FIXED – Players are able to see through barricades while picking up a deployable gadget.
LEVEL DESIGN
FIXED – Various gaps on Consulate that were allowing the attackers to see inside the building.
FIXED – Various LOD issues on Nighthaven Labs.
FIXED – Multiple LOD issues on various maps.
OPERATORS
FIXED – Solis’ hands go into an animation loop after cancelling the Megascan.
FIXED – Solis’ SPEC-IO loses functionality when Solis reactivates SPEC-IO after a Megascan at the end of the gauge.
FIXED – Solis’ hands remain frozen when vaulting while SPEC-IO is active.
FIXED – Hibana’s X-Kairos pellets are not destroyed if they are placed on a Kiba barrier and the Kiba barrier gets destroyed.
FIXED – Various operator VFX issues.
USER EXPERIENCE
FIXED – Xbox players cannot invite cross-generation.
FIXED – No notifications are present in the game when the player is presented with the cinematic that plays on first boot.
FIXED – Grim is missing from the U+ accounts.
FIXED – Various UI issues.
FIXED – Various Battlepass V2 issues.
FIXED – Various crossplay issues.
FIXED – Various localization issues.
FIXED – Various shop and customization issues.
FIXED – Can’t reconnect to an online Custom Game after leaving the session and attempting to re-join.
That’s it for the patch notes. Rainbow Six Siege is out now for PC, PlayStation, and Xbox.
Source: Ubisoft