In another edition of FTW, Jessica Chobot interviews members of the Respawn Entertainment team about their experiences developing an entirely new first-person shooter experience for the next-generation of gaming.
Titanfall developers Joel Emslie, Steve Fukuda, Drew McCoy, Abbie Heppe, and studio head Vince Zampella recall their humble beginnings as a small studio with no office space, no computers, and no tech – only a couple of folding chairs and a fresh start.
Titanfall launches on the Xbox One and PC March 11. Earlier today, we learned the Xbox 360 version of the game, in development at Bluepoint Game, would be delayed to March 25. Expect Xbox One and PC beta details shortly.