Lars Bonde, Ubisoft cinematics animation lead on Watch Dogs, gives a more console-focused talk on the studio’s upcoming open-world action-espionage title.
In a recent interview with German website PC Games, Bonde told listeners that, despite the ambitious digital recreation of a sprawling Chicago cityscape, “at it’s core, [Watch Dogs is] the same experience on current-gen and on next-gen consoles. You get the same gameplay out of it.”
“Of course, there’s nuances to it,” he added.
Bonde assured, however, that gamers can expect all the juice to be squeezed dry out of next-gen hardware. “We are utilizing Xbox One to its full capabilities and the same with the PS4, of course,” he said. “As far as to my knowledge, on the PS4, we’re running full HD.”
Though it’s not entirely clear where that leaves the Xbox One version in terms of resolution, animation director Colin Graham said earlier that “The two versions are identical in almost every way.” Still, he was unable to comment on resolution.
You can catch the full video interview with Ubisoft developers here.
Watch Dogs drops on May 27 for Xbox One, Xbox 360, PS4, PS3, and PC.