Clair Obscur: Expedition 33 Update 1.200.200 Fixes Soft Lock Issues and Other Bugs in the RPG’s First Post-Release Patch

by Alex Co April 30, 2025 10:37 am in Title Updates and Patches
Clair Obscur: Expedition 33 Update 1.200.200

[summaraize]

Indie hit Clair Obscur: Expedition 33 has just gotten its first post-release patch today on consoles and PC. Called Hotfix 1.2.2 by Sandfall Interactive, players will see this as Clair Obscur: Expedition 33 update 1.200.200, and it’s a small download on all platforms.

On PS5, it weighs just 447MB, and as one might expect, this update doesn’t introduce any new content but targets soft lock issues and a few gameplay-related bugs.

Clair Obscur: Expedition 33’s First Update Is a Hotfix for Technical Issues via Version 1.200.200:

Here’s what’s new per Sandfall Interactive:

Bug Fixes

  • Fixed a soft lock caused by stunning the Grown Bourgeon right after it eats an Expedition Member
  • Fixed an issue where upgraded Tints that were not restocked to full capacity could be lost after returning to the menu
  • Replaced a placeholder texture with the correct visual asset
  • Fixed rare soft lock issues on the World Map:
    Player could get stuck near a cliff north of the Ancient Sanctuary
    Player could get stuck in a specific area in the Flying Waters level
  • Fixed an issue where a Glaise could spawn in an idle state if Monoco defeated an enemy with Glaise’s Earthquakes skill

Localization

  • French: corrected AP cost in tutorial
  • German: Update to one loc string
  • Chinese (Simplified & Traditional): fixed tutorial text and icon mix-ups

The studio has confirmed that more fixes and improvements are set to be released in the “coming weeks,” so expect another patch before May ends.

In other Expedition 33 news, while nothing has been announced so far, DLC has not been ruled out for the RPG based on the Lead Writer’s latest answer.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.