COD Black Ops 6 & Warzone Season 5 Fires Out via Update 1.077; Brings New Content and Balance Changes
The Call of Duty: Black Ops 6 and Warzone Season 5 content is here, and this also brings a huge list of balance changes.
Players on consoles should see this appear as COD Black Ops 6 & Warzone update version 1.077 (ver. 01.077.000), and this is another hefty download to the game.
For the complete details on the new content and balance changes made, head on below.
Black Ops 6 Season 5 New Content via Patch 1.077
ew Multiplayer Maps
Runway (6v6)
- A Pantheon mole attempts their escape via the Arzak Provincial Airport. All hell breaks loose as the Rogue Black Ops team pursues one of their final targets. Wreckage and luggage litter the tarmac, flames licking the sides of the terminal and black smoke rising from the fire in the airport control tower.
Exchange (6v6, 2v2)
- Rogue Black Ops pursues a mole attempting to strike a deal in a vibrant Avalon marketplace. Crash the party and unleash havoc on this small-sized three-lane map centered around the Deli, its roof adorned with a marble statue of a mythic sea god.
World Motor Dynasty (W.M.D.) (6v6)
- From its inception as a Nova 6 processing laboratory first introduced in the original Call of Duty: Black Ops, W.M.D. returns in a reimagined form as an Italian luxury car manufacturer in Avalon. Trade the snow of the original map for an overcast day around the Autofiorno plant, using your memories of the prior map to help navigate the larger area of operations.
New Multiplayer Modes
Aim High
- Aim high to survive across a variety of game modes — including Team Deathmatch, Domination, Hardpoint, and Kill Confirmed — where headshots land instant eliminations while full body armor minimizes damage dealt anywhere below the neck. As a bonus, this headshot training is likely to hone your talents when unlocking Weapon Camos.
Snipers Only (In-Season)
- Hardscope? Quickscope? Lucky shot? Take your pick in the Snipers Only playlist. Regardless of the game mode, all Operators spawn with a Sniper Rifle and only a Sniper Rifle. Equipment, Secondary Weapons, Field Upgrades, Scorestreaks, and your Dedicated Melee Weapon are restricted. You still get your pick of Perks, so choose wisely and hone your marksman skills to perfection.
Cranked Moshpit (In-Season)
- Crank up the adrenaline in this Moshpit where eliminations give you speed Perks and activate a bomb countdown on your Operator. Chain eliminations to refresh the bomb timer and earn twice the score for your team. If you do get taken out, start the process again and keep slaying to maintain your momentum.
New Weapons
PML 5.5 – LMG (Battle Pass)
- Full-auto light machine gun. Fast rate of fire and high lethality offset by low mobility and hefty recoil.
- When a rival Operator is holding the trigger down on the PML 5.56, you’ll know, mainly due to the damage and huge ammunition reserves, mitigated somewhat by a lengthy reload.
ABR A1 – Assault Rifle (Battle Pass)
- Three-round burst assault rifle. Good handling and power. Moderate recoil and range. Configurable to full auto.
- The iconic Assault Rifle returns! With a similar weapon being a fan-favorite staple of the Black Ops series, the ABR A1 combines a high damage output that can drop enemies in tight three-round bursts with a brief pause in-between, almost fast enough to be called automatic.
Boxing Gloves – Melee (In-Season, Event Reward)
- Moderate damage. Fast attack speed. Long range.
- Slip on the Boxing Gloves and knock out foes with a swift barrage of jabs and uppercuts.
New Attachments
9mm PM Skull Splitter (Two Attachments, Battle Pass)
- Bring the power and precision of a marksman rifle to your favorite pistol with the 9mm PM Skull Splitter Barrel. The Barrel greatly increases damage, especially to the head, reducing rate of fire. Pair with an extended magazine that gives the Operator additional ammo for this weapon at the expense of handling.
PPSh-41 Helical Magazine (In-Season, Event Reward)
- Fire to the beat of your own drum with this SMG attachment that puts other magazines to shame. Manage heat on this high-ammo count magazine that excels at spraying bullets in close and medium ranges.
Black Ops 6 Version 1.077 Balance Changes
ASSAULT RIFLES
Goblin Mk2 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Maximum Damage | 33 | 0 – 25.4 meters | 33 | 0 – 33 meters | Range increased |
| Medium Damage | 28 | 25.5 – 44.5 meters | 28 | 33.1 – 48.3 meters | Range increased |
| Minimum Damage | 24 | > 44.5 meters | 24 | > 48.3 meters | Range increased |
SHOTGUNS
Marine SP Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 60 | 0 – 3.3m | 60 | 0 – 3.3m | No change |
| Medium Damage 1 | 34 | 3.4 – 5.3m | 34 | 3.4 – 6.6m | Range increased |
| Medium Damage 2 | 25 | 5.4 – 9.7m | 25 | 6.7 – 11.4m | Range increased |
| Min Damage | 17 | 9.8 – 25.4m | 17 | 11.5 – 26.7m | Range increased |
-
Additional: ADS spread improved from 3.1° to 3.0° (better accuracy while aiming down sights).
ASG-89 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 30 | 0 – 2.8m | 30 | 0 – 2.8m | No change |
| Medium Damage 1 | 20 | 2.9 – 4.8m | 20 | 2.9 – 6.1m | Range increased |
| Medium Damage 2 | 17 | 4.9 – 9.1m | 17 | 6.2 – 10.4m | Range increased |
| Min Damage | 11 | 9.2 – 26.7m | 11 | 10.5 – 27.9m | Range increased |
-
Additional: ADS spread improved from 3.285° to 3.27° (slightly better accuracy).
Maelstrom Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 25 | 0 – 1m | 25 | 0 – 1m | No change |
| Medium Damage 1 | 15 | 1.1 – 5.7m | 15 | 1.1 – 7.2m | Range increased |
| Medium Damage 2 | 11 | 5.8 – 9.5m | 11 | 7.3 – 11m | Range increased |
| Min Damage | 11 | 9.6 – 29.2m | 11 | 11.1 – 30.7m | Range increased |
-
Additional: ADS spread improved from 3.45° to 3.35° (better aiming precision).
LMG
Feng 82 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 38 | 0 – 17.8 meters | 38 | 0 – 30.5 meters | Range increased |
| Medium Damage | 35 | 17.9 – 41.9 meters | 35 | 30.6 – 41.9 meters | Range decreased (start range raised) |
| Min Damage | 28 | > 41.9 meters | 28 | > 41.9 meters | No change |
MARKSMAN RIFLE
Tsarkov 7.62 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 75 | 0 – 35.6m | 75 | 0 – 43.2m | Range increased |
| Medium Damage | 60 | 35.7 – 71.1m | 60 | 43.3 – 71.1m | Range shifted |
| Min Damage | 47 | > 71.1m | 47 | > 71.1m | No change |
DM-10 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 65 | 0 – 25.4m | 65 | 0 – 38.1m | Range increased |
| Medium Damage 1 | 42 | 25.5 – 50.8m | 42 | 38.2 – 55.9m | Range shifted |
| Medium Damage 2 | 38 | 50.9 – 69.9m | 38 | 56 – 69.9m | Range shifted |
| Min Damage | 34 | > 69.9m | 34 | > 69.9m | No change |
TR2 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 44 | 0 – 29.2m | 44 | 0 – 35.6m | Range increased |
| Medium Damage | 40 | 29.3 – 47m | 40 | 35.7 – 50.8m | Range increased |
| Min Damage | 29 | > 47m | 29 | > 47m | No change |
SNIPER RIFLE
SVD Full Auto Mod Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 50 | 0 – 31.8m | 50 | 0 – 45.7m | Range increased |
| Medium Damage | 45 | 31.9 – 55.9m | 45 | 45.8 – 66m | Range increased |
| Min Damage | 30 | > 55.9m | 30 | > 66m | Range increased |
PISTOL
9mm PM Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 37 | 0 – 10.2m | 37 | 0 – 10.8m | Range increased |
| Medium Damage | 34 | 10.3 – 20.3m | 34 | 10.9 – 20.9m | Range increased |
| Min Damage | 30 | > 20.3m | 30 | > 20.9m | Range increased |
-
Additional: Fire rate improved from 375 RPM to 400 RPM.
Grekhova Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 20 | 0 – 7.6m | 20 | 0 – 8.3m | Range increased |
| Medium Damage 1 | 17 | 7.7 – 17.1m | 17 | 8.4 – 17.8m | Range increased |
| Medium Damage 2 | 15 | 17.2 – 21m | 15 | 17.9 – 21.6m | Range increased |
| Min Damage | 13 | > 21m | 13 | > 21.6m | Range increased |
GS45 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 52 | 0 – 6.4m | 52 | 0 – 7.6m | Range increased |
| Medium Damage | 43 | 6.5 – 22.2m | 43 | 7.6 – 22.9m | Range increased |
| Min Damage | 32 | > 22.2m | 32 | > 22.9m | Range increased |
Stryder .22 Damage Adjustments
| Damage Type | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 29 | 0 – 8.9m | 29 | 0 – 9.5m | Range increased |
| Medium Damage | 26 | 8.9 – 19.1m | 26 | 9.6 – 19.7m | Range increased |
| Min Damage | 22 | > 19.1m | 22 | > 19.7m | Range increased |
SPECIAL WEAPON
Olympia (Standard) Damage Adjustments
| Damage Tier | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 100 | 0 – 1.8m | 100 | 0 – 1.8m | No change |
| Medium Damage 1 | 50 | 1.9 – 7.4m | 50 | 1.9 – 6.4m | Range decreased |
| Medium Damage 2 | 34 | 7.5 – 14.7m | 34 | 6.5 – 11.4m | Range decreased |
| Minimum Damage | 25 | 14.8 – 40.6m | 25 | 11.5 – 34.3m | Range decreased |
-
Additional: ADS Spread increased from 2.2° to 2.7° (less accuracy when aiming down sights).
Olympia Short Barrel Damage Adjustments
| Damage Tier | Pre-Patch Damage | Pre-Patch Range | Post-Patch Damage | Post-Patch Range | Change |
|---|---|---|---|---|---|
| Max Damage | 100 | 0 – 1.5m | 100 | 0 – 1.5m | No change |
| Medium Damage 1 | 50 | 1.6 – 4.7m | 50 | 1.6 – 5.6m | Range increased |
| Medium Damage 2 | 34 | 4.8 – 8.9m | 34 | 5.7 – 9.7m | Range increased |
| Minimum Damage | 25 | 9 – 27.9m | 25 | 9.8 – 30.5m | Range increased |
For the Ranked Play and Zombies changes, check out Activision’s full breakdown of the patch notes.
Warzone Season 5 Update New Content and Changes via Patch 1.077
MAPS
Adjusted
» Verdansk «
- Militarized Stadium
- A new multi-step Contract is available during the first full week of the season. Infiltrate the Stadium, uncover hidden operations, and complete the explosive Satellite Hijack Contract before time runs out.
- Once unlocked, players will find that this POI is now more meaningful than ever with the introduction of the Militarized variant. Updates include:
- New vertical structures offer increased control over sightlines and engagement opportunities.
- Most additions are made of solid materials to reduce wallbanging from the outskirts.
- Height variation between structures introduces more diverse combat encounters.
- Multiple structures provide plenty of loot for players to scavenge.
- The outer ring of the Stadium remains largely unchanged to preserve familiarity.
- Starting on Week 2 through the end of Season 05, the Stadium will remain permanently unlocked and be designated as a High Value Loot Zone.
MODES
New
- Stadium Resurgence
- With the action heating up, Stadium becomes the center of an intense Resurgence battle. Standard Resurgence rules apply: keep up the pressure, complete Contracts, eliminate threats, and stay mobile. Every action helps accelerate squad redeployments.
- Each match consists of:
- 36 players
- 12-minute time limit
- Custom loot pools
- Custom circle collapses (7 stages)
- Public Events
- Available starting Week 2 of Season 05.
LOOT & ECONOMY
Adjustments
- Ground Loot
- The new Season 05 PML 5.56 Light Machine Gun has been added to ground loot and Supply Boxes.
- Lootable Perks
- Updated the pool to include:
- Shrouded
- Irradiated
- Loot Master
- Reflexes
- Bomb Squad
- Gung-Ho
- Updated the pool to include:
BUY STATIONS
Adjustments
- Buy Station Updates
- Buy Station spawn locations have been re-randomized across the map to create more dynamic combat scenarios and rotation opportunities.
- The Stadium Buy Station will now appear once the roof has been breached.
- Starting in Week 2 of Season 05, this Buy Station will be available at the start of the match.
- New Buy Station locations are as follows:
CONTRACTS
New
- Satellite Hijack Limited-Time Contract
- Available for one week only, the Satellite Hijack contract challenges squads to breach the Stadium – working with or against one another
- How it works:
- Multiple squads must complete the contract in the same match to initiate the Stadium breach.
- 4-Step Process:
- Investigate a campsite to locate a decrypting tool.
- Eliminate the player who already scavenged it.
- Hijack a relay module to begin the hacking process.
- Once hacking is complete, rush into the breached Stadium.
- Rewards & Opportunities:
- Secure a permanent Weapon Blueprint by locating and holding the Weapon Case hidden inside the Stadium.
- Discover limited-time secondary objectives hidden within the area.
- Available in both core and casual Battle Royale modes across all squad sizes.
EQUIPMENT
Adjustments
- Spring Mine
- Increased damage reduction when prone or diving by an additional 10% for a total of 85% reduction.
EQUIPMENT
New
- Napalm Strike
- Call in a targeted strike of explosive napalm to cut off enemies and rain fire from above.
- Functions similarly to an Airstrike, with napalm impacting from left to right based on the direction you’re facing when called in.
- Available exclusively through Care Packages.
PERKS
Adjustments
- Perk Visibility Quality of Life
- Perks picked up during a match will now appear directly in your HUD, inventory, killcam, and while spectating other players, providing immediate clarity on the tactical advantages you’ve acquired.
- Specialist
- Obtaining Specialist is now easier! Pool balls are now arranged on the rack to help you out. Go take a look!
WEAPONS
General
- Drop Rate Adjustments
- Verdansk Battle Royale
- Assault Rifles now have a slightly higher spawn rate compared to SMGs.
- This adjustment is intended to improve access to mid-range combat options over short-range alternatives.
- Rebirth Island Resurgence
- Adjusted each class of weapon drop rate
- Assault Rifles: Increased from 30% to 33%
- SMGs: Increased from 20% to 32%
- LMGs: Decreased from 15% to 10%
- Snipers: Decreased from 15% to 10%
- Shotguns: Decreased from 10% to 7%
- Marksman Rifles: Remain at 5%
- Pistols: Decreased from 5% to 3%
- Verdansk Battle Royale
New Weapons
- PML 5.56 Light Machine Gun
- Full-auto light machine gun. Fast rate of fire and high lethality offset by low mobility and hefty recoil.
- Can be acquired via Battle Pass Page 3
- ABR A1 Assault Rifle
- Three-round burst assault rifle. Good handling and power. Moderate recoil and range. Configurable to full auto.
- Can be acquired via Battle Pass Page 6
- Boxing Gloves Melee | In-Season
- Slip on the Boxing Gloves and knock out foes with a swift barrage of jabs and uppercuts. Though their range is short and multiple hits are needed to down a foe.
- Can be acquired via In-Season Event Reward
New Attachments
- 9mm PM Skull Splitter
- Bring the power and precision of a marksman rifle to your favorite pistol with the 9mm PM Skull Splitter Barrel. The Barrel greatly increases damage, especially to the head, reducing rate of fire. Pair with an extended magazine that gives the Operator additional ammo for this weapon at the expense of handling.
- Can be acquired via Battle Pass Page 7 Reward
- PPSh-41 Helical Magazine In-Season
- Fire to the beat of your own drum with this SMG attachment that puts other magazines to shame. Manage heat on this high-ammo count magazine that excels at spraying bullets in close and medium ranges.
- Can be acquired via In-Season Event Reward
Default Loadouts
- Enforcer
- Kilo replaces FFAR
- Commando
- Jackal replaces Ladra
- ABR A1 replaces Swat 5.56
- Strategist
- PML 5.56 replaces PU-21
- Recon
- LAW3A1 Frostline replaces DM-10
- AS-VAL replaces GPR
- Infiltrator
- Ladra replaces LC-10
Expect another season to drop for Black Ops 6 in a few months’ time. The next game in the franchise is Black Ops 7, and like it or not, it will require Secure Boot and TMP 2.0 enabled on PC to run.
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