Fallout 4 Update 1.000.009 Released on August 18 for Consoles
Fallout 4 update 1.000.009 is live on consoles this August 18, and this targets Creations, so don’t expect any new content. This is a minor patch, and as such, do not expect any new features, as this is mostly for stability and Creations improvements.
Back in May, Bethesda Game Studios finally released an update that added extra storage for Creations on consoles. Today, the studio has released a new patch focused on this as well.
Hopefully, this doesn’t break the game in any way like in past updates, so just a friendly reminder that it could happen after applying this patch.
Fallout 4’s Update on Aug. 18 Will Require to Re-download Entire Creations List
Update: The complete patch notes are now available.
Added and Updated Features
Game
- Increased the BA2 archive limit from 256 to 1024 to better accommodate larger collections of mods.
- Added localized strings fixes for UI and platform terminology.
Creation Kit
- Archives are now supported on PlayStation. New file types (.nif, .dds, .bink, .cdx, .csg, .wav, and .fuz (with embedded .wav)) for PlayStation Creations.
- Bink files can now be added to Creation uploads via an Extra Files browser.
- Added Localization export support.
- Creations up to 2 GB in size can now be uploaded for Xbox.
- Updated “Search and Replace” to align with Starfield, adding buttons for “Select Form in Object Window” and “Open Form Editor.”
Crashes
Game
- Fixed a crash when the player opens the Virtual Keyboard on a Steam Deck device.
- Fixed a top crash that would occur due to a streaming audio error.
- Fixed a crash on the Microsoft Store when players enter the Creations menus after resuming internet connectivity.
Bug Fixes
Game
- Exiting out of Search when viewing a specific Creation now properly returns the player to the Details page of that Creation.
- Creations category lists should now return ordered results more consistently.
- Error messages from the Bethesda.Net service now contain error codes that can be provided to Customer Service for investigation.
Creation Kit
- Archiving a plugin that uses pre-existing assets in a new form no longer causes the pre-existing assets to be duplicated.
- Material or Heightmap terrain edits now cause grass to generate properly.
- Running LipGen from the command line or launch argument now properly generates .lip files.
Miscellaneous
- Updated the game credits.
Original Story:
No official patch notes have been released by Bethesda other than the studio stating, “On Tuesday, August 18th, a patch will be coming to Fallout 4 focusing on general Creations improvements. As a precaution, prior to these updates we encourage players to log into your game save if you haven’t done so in a while or manually save your load order. Once your load order is saved, you’ll be able to re-download your entire Creations list at once when the update is live.”
Today’s update did add official support for external assets mods, which is a nice win for the community. We’ve also seen FO4 players say that today’s patch didn’t break their mods, though we’re hoping that isn’t an outlier, and more of the standard.
For reference, here are the storage update changes made in May for all platforms:
Storage Expansion Update
We’ve significantly expanded the amount of storage available for Creations across all platforms. Players will see a slight difference on how their Creations are stored by platform:
XBOX
- Creations storage has been expanded:
- XBOX One: up to 15 GB
- XBOX Series X|S: is growable up to 100 GB
- Installed Creations will be cleared on first launch after the update, requiring users to re-download their content by either restoring a saved “load order” via the Creations menu, or loading a game save made since the Anniversary Edition launch on 11/10/25.
PlayStation 5
- Creations storage expanded to approximately 15 GB
- Installed Creations are preserved after the update, no additional steps for players required
PlayStation 4
- Due to differences in platform storage systems, PlayStation 4 Creation storage is changed in the following ways:
- Creations storage expanded to approximately 16 GB, but download size may not match space used because of technical details of the PlayStation 4 console hardware
- This may cause download size vs. installed size discrepancies
- Storage usage may appear larger than expected when managing Creations
- Due to the storage system partitions, PS4 users may experience a practical limit on the number of large Creations installed at once
If we see a proper changelog, we’ll update the article with the info.
In other Fallout news, Fallout 5 is officially in development, while Fallout 3 and New Vegas remasters are on the way too. Let’s hope we don’t have to wait a decade to see these games come to fruition.
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