Halo: Campaign Evolved Update 17.661.002 Fires Out on August 17
Halo: Campaign Evolved update 17.661.002 is out on August 17, bringing graphical quality-of-life features and a bunch of adjustments across all platforms.
This is a hefty download, and for PS5 gamers, you’ll be glad to know that this addresses frame rate issues, though we’re not expecting it all to be fixed in one go.
For the complete patch notes, read on.
Halo CE Updated to Version 17.661.002 on August 17
File size:
- XBOX: 8 GB
- PlayStation®: 12 GB
- Microsoft Store/Xbox app PC: 29 GB
- Steam: 17 GB
New Video Settings
Chromatic Aberration & Film Grain
Chromatic Aberration and Film Grain are used throughout Halo: Campaign Evolved for a variety of visual effects and rendering systems.
With the August 17th update, players will now have the option to turn Chromatic Aberration and Film Grain on or off individually to better suit their visual preferences.
Chromatic Aberration
A side-by-side comparison with Chromatic Aberration turned on (left image) and turned off (right image). Click the image to view it at full resolution.
Film Grain
To toggle Chromatic Aberration or Film Grain on or off:
- Open the Settings menu using the Menu button (XBOX controller), Options button (PlayStation® controller), or F1 (Keyboard).
- Select Video.
- Navigate down to the Video Motion & Effects section.
Here you will find a checkbox-style toggle for each effect.
Upscaling Options on PC
While setting your Upscaling Quality to Native (100% render resolution) removes resolution upscaling, Halo: Campaign Evolved continues to use processing techniques for image reconstruction, anti-aliasing, and other graphical enhancements.
The August 17th update adds a new “None” setting under Upscaling Technique that allows upscaling and anti-aliasing to be turned off completely.
To turn off Upscaling:
- Open the Settings menu using the Menu button (XBOX controller), Options button (PlayStation® controller), or F1 (Keyboard).
- Select Video.
- Navigate down to the Advanced section.
- Select Upscaling Technique.
- Select None in the dropdown menu.
In-Game Account Unlinking Help
The August 17th update introduces a new in-game method to start an account unlink request. Selecting this option opens your browser and prompts you to confirm your account details, then sign in to your Microsoft account.
Follow these steps to find the new Unlinking Help option:
- Open the Settings menu using the Menu button (XBOX controller), Options button (PlayStation® controller), or F1 (Keyboard).
- Select Account.
- Highlight Unlinking Help to view your currently linked accounts on the right side of the screen, and press the A button (XBOX controller), Cross button (PlayStation® controller), or Enter key (Keyboard) to begin the request process.
New Customization
The new Recompilation Armor customization is now available to all players to redeem through Halo Waypoint.
To redeem the Armor:
- Visit aka.ms/Recompilation
- Sign-in to your Microsoft account you use to play Halo: Campaign Evolved.
- If the code is not pre-entered in the field, enter the code ZS75-7UM8-C2BL-JE3D-4BFZ.
- Select Redeem.
Once redeemed, the customization will be added to your account and available for use in-game.
Resolved Issues
Global
- Jackals can now be staggered more reliably when targeting their hands and feet.
- Implemented several fixes for Sgt. Johnson in Boarding Actionto address issues that could block mission progression.
- The Assault Rifle’s rate of fire and spread have been corrected on XBOX and PC to match the weapon’s intended performance, consistent with its behavior seen onPlayStation®5.
- Fixed an issue where Marines and Flood Marines would not fire their Assault Rifles when the Magnified Skull was enabled.
- Marines equipped with a Battle Rifle will now fire their weapon as intended.
- Improved Active Camo behavior to reduce instances of uncloaking when falling from a ledge or walking over small bumps.
- Fixed an issue where console players using mouse and keyboard could experience inconsistent weapon firing.
- Attempting to reload the Magnum immediately after firing will now correctly start the reload process.
- Players can now interrupt the reload animation of the Fuel Rod Cannon, Rocket Launcher, or Needle Rifle by throwing grenades.
- Achievement progress will no longer be awarded incorrectly when using restricted Skulls or difficulty modifiers.
- Fixed an issue where achievements earned while playing offline were not awarded after reconnecting to the XBOX network, requiring players to repeat the unlock requirements.
- Reduced instances where audio would become muddy, crackly, and pop during the mission Keyes.
- Campaign Remix will no longer crash when Flood replace a group of enemies intended to enter vehicles.
- Improved the account linking process where failing to make a Microsoft account would require a full title restart to attempt linking again.
PC
- Numerous improvements to PC stability and performance have been made, including:
- Mouse & keyboard custom key bindings will no longer reset to default after restarting the game.
- Adjusted Maximum Frame Rate options when using VSync on high refresh rate displays to prevent stability issues.
- Improved stability when using XeSS Frame Generation and an in-game maximum frame rate limit.
- Reduced occurrences of stability issues when loading a co-op session.
- Added support for all graphics quality options across all supported devices.
- Players can now select any graphics quality option, from Very Low to Ultra, regardless of their device type or hardware class.
- All supported AMD graphics cards now properly utilize Advanced Shader Delivery, significantly reducing shader loading times and minimizing in-game hitching.
- Frame rate during cinematic playback has been improved while using Frame Generation.
- For improved performance, Frame Generation will automatically turn off during cinematics and then turn back on when gameplay resumes.
PlayStation®5
- Enemies and objects are less likely to appear to skip frames or stutter in high-activity areas.
- Frame rates have been improved, resulting in smoother gameplay.
For the developer notes on the changes made to weapons, read on.
In other news, the development of Halo CE was said to be a troubled one, and it led to cancellation of multoplayer.
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