Marathon Version 1.1.9 Deployed as Update 1.031 on September 1
The first game update for the month for Marathon is live, bringing the game to version 1.1.9 on all platforms. Console gamers will see this as Marathon update 1.031, and this brings a significant number of bug fixes and changes.
There are changes to combat, item economy and more, all detailed in the official patch notes.
Marathon’s First Update for September Applies Combat Changes
Item Economy
C.A.R.R.I Armory Update
- Added a Superior Shield Implant and a Superior Backpack.
- These will be able to be acquired 3x per week.
- Reduced CyberAcme Commendations cost for some items.
- Deluxe Backpack: 20 -> 15.
- Deluxe Shield Implant: 12 -> 10.
- Deluxe Key Template: 40 -> 30.
- Superior Key Template: 75 -> 50.
Combat
Rook Inventory Update
- Added items to Rook’s inventory:
- Compromised Sneak Pack.
- 2x Claymores.
- 1x Depleted Self Revive.
- 1x Signal Jammer.
- These updates will last until the end of Season 2.
Mods
- Fixed an issue where the Full-Auto Selector mod incorrectly stated that it increased rate of fire.
User Interface and Experience
- Fixed a visual issue with the Threat indicator text when selecting a Ranked mode.
- Fixed an issue where the audible invite sent notice and player joined notice would not always play when inviting a player.
Contracts
- Fixed an issue in Return on Investment 4/5 where objectives could become un-interactable if players walked away while mid-completion.
- Fixed an issue in Unsanctioned Hostilities 5/5 where the contract would not progress when acquiring quest items from other players.
Codex
- Made additional updates to prevent players from getting into a state where they have completed a Codex challenge but not get credit for that completion.
- Fixed an issue where players who reached Level 100 in Season 1 but did not claim the Century Runner emblem before Season 2 launched could not claim it.
Zones
- Sponsored Night Marsh returns.
Cryo Archive
- Fixed an issue allowing players to get outside of the playable map area.
- Fixed an issue where the door in and out of the Compiler fight could incorrectly close.
Localization
- Fixed several issues with text getting cut off in Russian.
General
- Fixed an issue where parts of the Acid Abyss Thief skin would show in the player view when using the KKV-9SD.
- Fixed a minor typo in the Thief Weaverunner Shell description.
Once another patch is out, expect it here on MP1st.
