Mount & Blade 2: Bannerlord New Update 1.29/1.030 Sails Out for More Fixes

by Alex Co December 3, 2025 4:10 am in Title Updates and Patches
Mount & Blade 2: Bannerlord New Update 1.29

After a short pause of no updates, Talesworlds has resumed punping out updates for Mount & Blade 2: Bannerlord. Today, the studio released another one on all platforms to apply more fixes to the War Sails DLC and the bafourth pse game.

For those keeping score, this is the fourth patch released in the last 5-6 days.  Console players will see today’s download as Mount & Blade 2: Bannerlord update 1.29/1.030.

For the complete list of changes made, read on.

Mount & Blade 2: Bannerlord Receives New Update on Dec. 3

War Sails v1.0.5

The following changes are specific to the War Sails expansion and are not part of the base game.

Changes

  • Updated the “Visit” and “Talk” tooltips to display “Take a walk around the port and find Gunnar to talk to him.” instead of “This feature is disabled.” when the “Speak to Gunnar and Sister” quest is active.

Fixes

  • Fixed a bug that caused AI behavior issues during the escape phase of the final storyline quest.
  • Fixed a bug that caused troops in the player’s party to lose their experience when entering and exiting the naval storyline.
  • Fixed a bug that prevented troops from leaving the oars to use the hooks.
  • Fixed a bug that caused ship debris to spawn during the Naval Order of Battle phase.

Crashes

  • Fixed a crash that occurred when loading a save file created immediately after concluding the “Free the Sea Hounds’ Captives” quest mission.
  • Fixed a crash that occurred during land and naval battles related to the physics simulation.

Bannerlord v1.3.9

The following changes are part of the base game and apply to the War Sails expansion as well.

Changes

  • Players will now be able to send crash dumps for launcher-related crashes. This should help resolve launch issues sooner.

Fixes

  • We included a set of bug fixes that are meant to return your family to you (if you lost them after completing the naval storyline) and prevent them from disappearing in the first place.

    • As family members can be in a number of different states, your experience may vary a bit:

      • Family members like the younger brother and sister are disabled as long as their relevant quests are incomplete. This was already the case and wasn’t changed.
      • If your sister was spawned before becoming an adult, this version should despawn her when you load your savegame. She should spawn again upon becoming an adult.
      • If you rescued your younger sister and she is an adult but she wasn’t added to your clan, this version should add her to your clan and place her in a fugitive state when you load your savegame.
      • If the adult sister disappeared in prior versions, she should enter fugitive state upon loading the save in 1.3.9 (and newer). If it happened after you made her a governor, she should be immediately spawned and returned to that position.
    • Should another family member be missing (like the younger brother), the same rules apply.

    • Please note that “fugitive state” has a 30% chance to spawn the character daily. So if this applies to your case, the sibling/s should spawn after 3-4 days.

  • Fixed a bug that caused the Transfer Troops action not to work correctly.

Crashes

  • Fixed a crash that occurred when the leader of a siege leaves.

Will we get another update tomorrow? We can’t say for sure, but if we do, we’ll let our readers know. You can keep track of it via our Mount & Blade 2 game hub.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.