Hello Games has pushed out No Man’s Sky update 4.52 (PS5 update version 4.052), which is live on all platforms, and this once again brings a host of gameplay-related bug fixes that stemmed from the big Omega update.
No Man’s Sky Update 4.52 Patch Notes | No Man’s Sky Update 4.052 Patch Notes:
Bug Fixes
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- Fixed an issue which blocked completion of a season.
- Allow save games that begin in Season mode to transition to Normal mode without needing to complete the Optional Milestones.
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- Fixed an issue that caused customisation parts to be categorised incorrectly.
- Fixed an issue with customisations when transitioning to and from a season.
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- Fixed an issue that caused a player owned Pirate Dreadnought to fire at the player.
- Fixed an issue that allowed the player to destroy a player owned Pirate Dreadnought.
- Fixed and issue that could result in a player owned Pirate Dreadnought fragmenting and duplicating many times.
- Fixed an issue where the hangar of a player owned Pirate Dreadnoughts could appear to be that of a normal Freighter.
- Fixed an issue that could cause Pirate Dreadnoughts to explode on spawn.
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- Fixed an issue that could prevent some pre-existing saves being used in multiplayer.
- Fixed a rare issue when trying to locate an Autophage camp with the Scan Harmoniser while in an empty system.
- Promoted useable resources to the top of the list when selecting items in chargeable deployables.
- Fixed an issue with Atlas Station audio.
- Fixed an issue that caused combat music to play when Jellyfish spawned.
- Updated OpenVR version.
- Fixed a memory related crash.
- Fixed a crash related to settlements.
- Fixed a crash related to frigates.
- Fixed a multiplayer crash.
- Fixed a hang on PC.
- Fixed a crash in weather effects.
- Fixed an Xbox crash.
That’s about it. Once anew one is released, we’ll let our readers know what fixes it houes.
Source: No Man’s Sky