Ready or Not Version 1.4.2 Addresses Boiling Point Issues via Update 1.001.003
With the release of the Boiling Point DLC for Ready or Not last week, there was bound to be a bug or two that managed to escape the developers’ grasps, and today, a slew of issues have been fixed.
VOID Interactive calls the patch version 1.4.2, and console gamers will see this download as Ready or Not update 1.001.003.
While today’s title update fixes a few key issues, don’t expect it to address everything all at once.
Ready or Not Update on March 20 Delivers Patch 1.001.003/1.4.2
Bug Fixes
AI:
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Fixed an issue on the Hard difficulty, which caused suspects to open fire quicker than expected.
Replay Viewer
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Fixed crash when skipping back and forth through, or changing the speed of, ‘A New America’ replays.
Levels
No Good Deed
- Fixed haunted house being unnaturally dark.
- Fixed performance issues caused by rubber ducks.
All Gods Burn
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(Xbox/PS5) Fixed invisible shelves.
A New America
- Fixed sprinklers causing performance issues.
- Fixed endings sometimes incorrectly triggering while the player is dead.
- Fixed explosion not triggering for clients in multiplayer, if the VIP suspect was apprehended but not disarmed before the jammer timer ran out.
- (Xbox) Fixed invisible microwave.
Miscellaneous Fixes:
- Fixed lighting breaking when looking through magnified optics.
- Fixed rare crash related to physics particles.
- (Xbox) Fixed graphics presets not correctly applying on launch, causing performance issues.
- (Xbox PC Store) Fixed rare crash occurring during regular gameplay.
There’s also a known issue where lighting can break when looking through magnified gun optics on the low graphics preset for PC players. No timeframe has been given as to when that’ll be fixed.
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