Bug Fixes & Improvements

Stability

  • Addressed multiple issues that caused the game to crash, including:
    • Crashes that could occur after a cutscene in Galleries Under Siege.
    • Crashes that could happen when exiting the game from The Vault of Trophies.
    • Fixed crashes that occurred when Lara was killed by Cabal Commandos in Galleries Under Siege while in HD mode.
    • Resolved a crash that could happen after changing outfits in Photo Mode during a boss fight in Eckhardt’s Lab.
    • Fixed various one-time crashes that could occur during level transitions, such as from PRAGUE4 to PRAGUE4A and between zones in The Sanitarium and Louvre Galleries.
    • Addressed a soft lock that could occur after entering and exiting an elevator in the Derelict Apartment Block.
    • Fixed a soft lock that could happen if Karel killed Lara while she was falling in Eckhardt’s Lab.

Graphics & Visuals

  • Photo Mode:
    • The Photo Mode selector is no longer hidden after switching between tabs.
    • Boran X will no longer disappear from Kurtis’ holster after entering Photo Mode with Chirugai drawn.
  • Reflections & Textures:
    • Addressed an issue where planar reflections were missing on shipping builds.
    • Water textures are no longer broken in Neptune’s Hall.
    • Floor textures in Aquatic Research Area are no longer broken in HD mode.
    • Addressed issues with textures disappearing based on camera angle in various levels, including Parisian Back Streets and The Hall Of Seasons.
    • The water surface will no longer disappear when the camera angle changes, both above and below the water.
    • Fixed a noticeable change in the water surface in the Aqua Research Area.
  • Character Models & Animations:
    • Resolved several issues with Lara’s braid and hair strands, which were distorted or stretching, especially with the Beta outfit.
    • Fixed gaps in Lara’s Beta outfit.
    • Addressed clipping issues with Lara’s jacket in the Beta TR6 outfit, Karel’s coat, and a doctor’s lab coat.
    • Lara will no longer get stuck in a free-fall position after jumping on barrels in The Strahov Fortress.
    • Fixed an issue where Lara could fall through the hatch in The Monstrum Crimescene.
    • Character models will no longer have visible seams in cutscenes, including Marten Gunderson, Pieter Van Eckhardt, Luddick the journalist, and Joachim Karel.
    • Sleeper Nephilim’s HD model position is now correct, and the bands are no longer missing.
    • Cleaner’s guns no longer clip with their holsters.
    • The muzzle flash is now correctly aligned with the Cabal Commando’s gun.
    • Fixed an issue where SD models of dead Strahov soldiers were displayed in HD mode.
    • The Boxer model in St. Aicard’s Church is no longer distorted.
    • Fixed an issue where Lara could remain in the air after a specific save load on Eckhardt’s Lab.
    • Addressed an issue where Lara could get stuck in geometry while climbing walls in The Strahov Fortress.
    • Lara will no longer draw a weapon after skipping cinematics.

Audio & Sound

  • General Audio:
    • Resolved an issue where ambient SFX sometimes wouldn’t play.
    • Fixed a bug where the sound of rain could disappear after saving and reloading.
    • Addressed several missing sound effects in cutscenes and other in-game events.
    • Pushing/pulling objects SFX are no longer looped.
  • Localization & Voice-Overs:
    • Some voice-overs that were missing on the Steam build have been restored.
    • Fixed issues where various voice-overs and voicelines were too quiet, particularly in the Brazilian Portuguese localization.
    • English audio is now played in cutscenes with restored lines, even if localizations are without VO.
    • A specific voiceline from Dr. Muller no longer plays at high speed in the Brazilian Portuguese localization.
  • Lip Sync:
    • Lip sync is now working for Lara’s Beta Outfit.

UI & UX

  • Controls:
    • The highlight position in the Controls menu will now reset to “Restore Defaults” after reopening the menu.
  • Healthbar & HUD:
    • Fixed an issue where the Healthbar wasn’t showing when Lara’s breathing was decreasing with the “Auto” setting.
    • Resolved an issue where several icons were missing when the Healthbar setting was “Auto.”
    • The Healthbar, Auto, and Always On inscriptions are now translated to all supported languages.
    • Damage dealt to Brother Obscura is now initially displayed on his health bar in NG+.
    • The ‘Use’ button no longer overlaps the frame in the Inventory’s Health/Items page in Russian localization.
    • The equip button is now highlighted by default in the Combine menu.
  • Other UI:
    • Fixed button prompts that weren’t centered to their naming in Options.
    • Action indicator is no longer displayed near a specific lever on the level The Serpent Rouge on Pierre’s route.

Gameplay

  • General:
    • Kurtis no longer performs extra actions after defeating Boaz in phase 1.
    • The incubation tanks now correctly save their condition after loading a save.
    • The passports on the shop counter no longer look too dark.
    • Turrets no longer start firing when Lara jumps in The Strahov Fortress.
    • Exploded gas cylinders no longer reappear after loading a save in The Sanitarium.
  • Level Specific:
    • Louvre Guard’s AI will no longer be disrupted in Louvre Galleries.
    • The second part of the sewerage is now properly loaded in The Monstrum Crimescene.
    • Lara can now climb the pipe a second time without having to return to the ground.
    • Lara can no longer hang in the air without grabbing anything in Wrath Of The Beast.
    • The camera no longer goes beyond the level’s geometry if Lara is too close to the ceiling in The Vault of Trophies.
  • Statistics:
    • Statistics are no longer reset after returning to The Archaeological Dig.
    • Pickup statistics are now correctly divided for Pierre’s and Bernard’s ways in Café Metro.

We don’t usually receive updates for the game, so don’t expect another one to be released by Aspyr anytime soon, unless this patch causes issues.