Announced last month, the big World War Z Horde Mode update is now live (dead?) on all platforms! Players will see this as World War Z update 1.12, and the main thing added here is the horde mode, though there are changes for gamplay too. Clocking in at 16GB on PS4, 15.44GB on Xbox One, and a manageable 5.3GB on PC, check out the World War Z update 1.12 patch notes below.
World War Z update 1.12 patch notes:
Added a new game mode: Horde Mode
Added new Bomber special zombie that will spawn in all modes and levels
Added Special Operations Forces skin pack (included for Season Pass owners)
Activating certain mutators in private lobby will result in reduced currency and XP rewards
Fixed Screamer not moving to attack player in some cases
Bots will not attempt to finish off Spitter in melee if he is very far away from them
Fixed issue with Hellraiser’s Technician perk not increasing the maximum number of targets.
Fixed issue with prestige perks reducing max ammo instead of increasing it.
Minor UI and localization fixes
Fixed several gameplay crashes
Fixed some gameplay bugs that were causing inability to progress in levels
Fixed issue with all ammo affecting mutators, that would result in giving players wrong amount of ammo
Fixed issue with flamethrower continuing to fire even if player swapped to a different weapon
Fixed another issue with prestige levels not saving correctly in some cases
Reduced volume of Sniper Rifle firing sound
Adjusted hit marker sound, now it is more subtle and will be affected by SFX slider in audio settings
Those looking forward to crossplay support, Saber has decided to push PvE (Player vs Enemy) crossplay and the new cosmetics to early 2020. This will be the final Season 2 update, and will once again be free.
In the video embedded above, Saber teases that more details regarding Season 3 will be revealed soon. Once we know more about that, we’ll be sure to let our readers know.