Battlefield 6 Matchmaking Won’t Rely Heavily on SBMM, as Other Factors Will Take Priority

by James Lara August 2, 2025 2:26 pm in News
Battlefield 6 Portal

With the multiplayer reveal for Battlefield 6 that happened this past Thursday, many of the community’s burning questions have not only been answered, but also concerns and feedback from viewers are already being addressed by the Battlefield Studios ahead of the game’s release.

Still, many questions need answering, and at the top of many lists is whether or not Battlefield 6 will feature SBMM (Skill-Based Matchmaking) and how “heavy” it will be. Luckily, these were questions that the studios answered during a press event for BF6, which MP1st attended.

Battlefield 6 Matchmaking Will Have SBMM, but Other Factors Will Be Taken Into Account

SBMM  has been a hot topic in the realm of online gaming for the past decade. Call of Duty, especially, has been criticized for its heavy and obvious use of it, which makes matches feel like a constant battle for your life, rather than promoting fun and evenly challenging lobbies.

It’s a concern that Battlefield fans fear will be the case with Battlefield 6, but the reality is that nearly every multiplayer shooter has had SBMM in some way (including the Battlefield franchise); it’s just never been anywhere near as severe as what Activision did with Call of Duty.

With that said, it appears that Battlefield 6 will feature a matchmaking system similar to previous Battlefield games, with the studio prioritizing players’ enjoyment rather than forcing them into a specific matchmaking pool. There are, of course, still factors that determine how matchmaking works, but it’s not heavily reliant on just one. Some of the factors disclosed that would affect matchmaking were:

  • Ping
  • Player’s location
  • Server fullness
  • and skill.

When it comes to prioritization and which factor leads, the studio revealed that this is based on the mode, rather than being the same across all.

Based on that information, we can infer the following: Conquest is more enjoyable with a full lobby of players, regardless of skill level, and therefore should prioritize matchmaking based on server fullness. It may then examine the player’s location and ping to ensure they can stay in the match and see it through to the end, with skill being the lowest factor in this example.

Now, if Battlefield adds ranked or modes more focused on the competitive side, skill might be the highest factor when it comes to matchmaking in that specific mode.

Again, this system should be similar, if not identical, to past Battlefield games. In that case, players worried about matchmaking in matches that always feel like a constant sweatfest, you can probably set those concerns aside.

These only come into play when you use the matchmaking, and if the server browser is as streamlined as we hope for it to be, that won’t be a system you’ll need to worry about when you can just select the server you want to play in.

While we won’t know for certain until the game is out and played by millions of people, it doesn’t seem like matchmaking should be a major concern for Battlefield 6 players, and we’re hoping it stays that way.

Another thing that players shouldn’t be concerned about is character skins, which the developers have commented on with satisfying answers.

Battlefield 6 will be released on October 10 on the PS5, Xbox Series X|S and PC. The open beta will kick off next week, and we have a handy guide on everything you need to know about it.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.



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andrewsqual
andrewsqual
8 months ago

Will you gaming journalists stop posting this BF6 nonsense around the clock please? It happens with EVERY Battlefield AND EA game in general. Its is ALL LIES. Who would fall for this stuff for the 2nd time let alone 50th time???
This game is going to be practically at version 0.3 when it launches and in less than 2 years when its abandoned it will have barely made it to version 0.7.

JUST STOP ALREADY. When people say gaming is dying or headed for a crash, THIS is one of the reasons.