Battlefield 2042 Future Maps to Be Smaller Compared to Base Game, All-Chat Functionality Not in the Cards

Battlefield 2042 Next Update 2.1 Patch Notes

For those playing Battlefield 2042’s Season 2 and enjoying the new map, Stranded, we have some good news for you! DICE has confirmed that Battlefield 2042 future maps will be small in scale similar to Stranded!

In an EA Creator Network interview with select content creators, YouTuber and MP1st friend Lossy was able to ask the devs some questions. One of the topics that was talked about was Season 2’s Stranded map. According to DICE’s Lead Gameplay Designer Florian Le Bihan, from day one, DICE knew Stranded was going to be a smaller map, so DICE was able to make its performance better. Continuing with this, DICE has confirmed that future maps that are set to be released in each new season will be smaller compared to the base game’s maps! So if you’re not a fan of Hourglass or Discarded, this should be good news for you.

In the same interview, the question of all-chat functionality returning to PC was asked, and one DICE dev said that while they’ve had a lot of internal discussions about it, and that they really do hear the feedback, it seems it’s not happening anytime soon. DICE has even given the PR-approved “we can’t commit to anything right now” response, and Community Manager Tom Straatman mentioned, “for now, no changes.” 

For those wondering if questions about the game continuing past four seasons, yes it was asked, but DICE then stopped accepting questions, so it wasn’t answered. Note that the questions were curated by EA’s PR team before it reached the DICE developers, so that means a lot of the hard questions that the creators wanted to ask weren’t fielded.

In other Battlefield 2042 news, DICE has confirmed that there are no plans to bring a server browser to All-Out Warfare. The studio also gave Paik’s scanner ability a nerf earlier today, too.

You can watch Lossy’s video about the interview below.

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