Death Stranding Multiplayer to Offer “Asynchronous” Gameplay, No Player Will Ever Cross Paths

It has been long confirmed that Death Stranding would in some way offer a multiplayer experience. And while we did receive a new trailer and a release date earlier today, there’s not a lot of info known about not only the single-player, but also regarding the game’s multplayer and what it has to offer.

As posted on the official PlayStation game-page, Death Stranding multiplayer is said to offer “Asynchronous gameplay” where players are said to never cross path with one another. They can work together by sending each other supplies, share safe houses and even be able to see where other players have been. From the rest of the details supplied we also learn that dying doesn’t offer a traditional game-over screen, but instead offers players a chance to return alive as you fight your way through what they are calling an “Upside-down Realm.”

Judging from this information, it sounds like the game will indeed maintain its focus on mostly a single-player experience with some online component that adds an extra layer to it.  In comparison to other games, it sounds a bit similar to the Dark Souls series in a sense that in those games we are able to see other players and how they died, or messages left by them, but of course minus the co-operative play and the PvP.

It also may hint that we are getting some sort of online-only events, much like Kojima’s last title, Metal Gear Solid V. For those that played the game or possibly remembered one of its features, it offered a special Nuclear Disarmament ending that was only achievable when all players in the game connected had disarmed all their nukes.

Could we possibly see something similar to this for Death Stranding?

Previous Post

Next Post

8 thoughts on “Death Stranding Multiplayer to Offer “Asynchronous” Gameplay, No Player Will Ever Cross Paths

    1. I’m waiting for this site to not have absolute troll moderators that censor anything against their lord and saviour. Absolute facts about the game and business and out of the blue you’re shadow banned like you’re some kind of racist. I’m patiently waiting for it, as well. It’ll give me more to tear into since what they have shown is very strange and smells of lack of vision. Guy feeling some false advertisement claims will be coming.

      1. Ok we have resolved the issue with your comments getting filtered (or hope I did)
        Looking at the history post or the reason why, Disqus determines base on ur rep to filter the comments. I won’t argue it, just clear it from the site.

        Just want to say going forward, try to keep things clean (just a bit) and I do apologize I can see comments dating back months ago being filtered.

        1. Clean is subjective and infringing on freedom of speech. Truth hurts, I don’t care who it does hurt. This industry has been dying slowly for 10 years from the apathetic nature of the modern gamer. I will talk any and all shit about any and all games. I pull 0 punches. An industry that cranks out AAA with 8/10 score minimums without being critical is bound to die. I’m playing my part as consumer to point this crap out to benefit the majority.

        2. I’ll give you this. You has the balls to do the opposite of everyone that wants a yes man echo chamber. Kudos.

  1. “no player will ever cross paths”.

    Lul. I’ll keep that tidbit on the side. Hilarious lawsuit for false advertisement incoming soon. You can do one of two things. Lie and they will cross paths, or break the game so nobody can cross paths. Either way, purposefully deceptive. Thankfully the game looks like a directionless mess so it’s not like many people will waste their time on it. Just cult Kojima drones.

    Remember that time our Lord and saviour Kojima as VP of Konami sent the companies lawyers after a a few translators just because they spoke out about is blatant lack of writing talent? Pepperidge Farm remembers.

Comments are closed.

Top Games and Upcoming Releases