In a not-so-surprising move, Fallout 76 microtransactions are going to be part of the game when it launches. Fortunately, Bethesda has refrained from allowing players to purchase Perk Cards and other game-altering stuff with it. Instead, Fallout 76 microtransactions will purely be about cosmetics.
The currency for microtransactions in Fallout 76 will be called “Atoms,” and can be used to obtain new character outfits and skins. Players will be able to earn Atoms by completing tasks, or buying the currency with real-world money, though no specific pricing has been revealed just yet.
Bethesda exec Pete Hines reassures fans that the game will be generous with the in-game currency, and even stating that Fallout 76 will “throw them at you all the time.”
Atoms are thing that we use and hand out as you play the game–quite honestly we throw them at you all the time. “You get them as little rewards leaving the Vault or the first time you kill a creature or the first time you pick fruits or vegetables from somewhere. It’s a little challenge reward. Atoms are used in our shop to buy cosmetics things. So you know, new outfits or skins or things like that. [Things to customise] your character to look unique from everybody else.
At least it’ll only be cosmetics only, right? With a shared world online multiplayer game like Fallout 76, anything that might affect the actual gameplay or balance should’t be part of microtransactions at all, and I’m glad Bethesda isn’t going that route.