Godfall Update 1.05 Released for Patch 3.3.54 This October 7

Counterplay Games has released the Godfall update 1.05 patch (PS5 version 3.003.054) this October 7, which is called update 3.3.54 by the studio. This includes a list of fixes for both consoles and PC.

Godfall Update 1.05 Patch Notes | Godfall Update 3.003.054 Patch Notes | Godfall Update 3.3.54 Patch Notes:

PC: LIVE
PlayStation 5/PlayStation 4: LIVE

  • Solved an issue where players could receive an incorrect/negative amount of Ascension Points.
  • Solved an issue where secondary ailment traits would no longer grant bonus damage after being upgraded.
  • Solved an issue where rapidly killing a group of enemies could cause a delay in spawning loot.
  • Solved an issue in the Tower of Trials where rapidly killing a group of enemies and interacting with a Chest or Spring would cause a delay spawning loot or displaying Boon/Bane choices.
  • Solved an issue where players could be kicked back to the Sanctum from AToT when opening up their menu after picking up many pieces of loot quickly.
  • Solved an issue where players could choose the same Curse more than once in a Lightbringer round.
  • Solved an issue where players could choose a Curse from the same category more than once in a Lightbringer round.
  • Solved an issue where light beacons in Lightbringer would not point towards Light Caches if activated during earlier phases.

That seems to be it. Once a new Godfall patch is out, we’ll be sure to let our readers know.

Source: Gearbox forums

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