No Man’s Sky Update 4.36 for July 6 Brings Combined Fixes for Consoles

No Man's Sky Update 4.36

No Man’s Sky update 4.36 has been released on consoles today, and this compiles some of the recently released PC patches into it. Expect various issues to be fixed, which are listed in the NMS patch notes for July 6.

No Man’s Sky Update 4.36 Patch Notes | NMS July 6 Patch Notes:

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.36.2, which is now live on Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series and Windows Store.

Bug fixes

  • Fixed a rare crash that could occur when editing bases.
  • Fixed a rare crash related to the mission system.
  • Fixed a rare crashed related to repairing planetary objects.
  • Fixed a rare crash in the Expedition overview UI.
  • Fixed a rare crashed related to interaction labels.
  • Introduced a number of optimisations for infested planet types.
  • Fixed an issue that caused some gameplay objects, such as the Interceptor starship, to use an unnecessarily large amount of memory.
  • Introduced a number of memory-usage optimisations for PS4.
  • Fixed a memory leak on PlayStation 4 and 5.
  • Fixed a memory leak that could occur on all Xbox platforms.

Consoles also include all previous changes from 4.36 and 4.36.1

  • Improved screen placement for VR interaction UI when playing the Singularity expedition.
  • Fixed an issue that could cause debug information to appear in VR reload tutorial.
  • Fixed a rare issue that could cause debug information to appear in specific player chat messages.
  • Fixed missing Switch Base button in Build Placement Mode.
  • Fixed an issue that would prevent VR controller configurations showing as out of date in Steam.
  • Fixed a missing icon in VR for change weapon.
  • Fixed an issue that prevented rebinding of the Cycle Rotation Axis action.
  • Fixed a crash related to bases.
  • Fixed a crash related to memory management.
  • Fixed a crash that could occur while aboard The Anomaly.

If a new patch is released, we’ll be sure to let our readers know.

Source: No Man’s Sky

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