Crytek has showcased some of the new features of their game engine in the CryEngine 5.6 trailer that they recently released. The trailer focuses on some of the most powerful elements of the engine, whilst also pointing out some of the smaller capabilities that exist natively within the technology. Check out the trailer below and […]
Crytek, the Russian studio responsible for Crysis, and owners of the CryEngine game engine, is suing Star Citizen studio Cloud Imperium Games! The lawsuit centers on the use of Crytek’s CryEngine technology in Star Citizen, and how Crytek has lowered its licensing fees for the engine in exchange for prominent display of Crytek’s trademark in […]
The one thing that held CGI in movies back for as long as it was is hardware. Movies like Jurassic Park needed computers that filled warehouses to produce their effects. Then, good hardware starting dropping in price and movies like The Matrix became possible. But of course, though it still looks great, The Matrix’s CGI can hardly […]
In his last interview as the executive vice president of THQ core games, Danny Bilson reflects on Homefront 1, and touches on why the publisher decided to hand the reins over to Crytek. Bilson reckoned, “Homefront had fantastic creative. Arguably, at least in my opinion, one of the best properties for a first person shooter, a fresh world, […]
“Achieved with CryEngine 3.” This is the slogan Crytek adopted since the birth of their latest gaming engine, the CryEngine 3. Their goal in mind was to set a new standard for multi-platform games on the current generation of consoles, and they aimed to do this with their latest title in the Crysis franchise, Crysis […]